使用激光投影的重型机械空间增强现实

IF 2.5 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Maximilian Tschulik, Thomas Kernbauer, Philipp Fleck, Clemens Arth
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引用次数: 0

摘要

操作重型机械是具有挑战性的,需要操作员全神贯注地同时执行几项复杂的任务。虽然常用的增强现实(AR)设备,如头戴式或平视显示器,可以为操作员提供职业支持,但它们也可能导致问题。特别是在非公路场景中,即在颠簸的环境中驾驶机器时,当前AR设备的实用性和操作员佩戴它们的意愿是有限的。因此,我们探索基于激光投影的AR如何帮助操作员在真实的室外条件下完成任务。为此,我们提出了一个紧凑的硬件单元,并介绍了一个灵活的、声明性的软件系统。此外,我们还研究了校准过程,以利用相机投影仪设置,并概述了从一组线段创建适合由激光投影仪显示的图像的过程。我们展示了它为操作人员和旁观者提供有效指导的能力,并为我们的设置提出了具体的应用。最后,我们执行的准确性评估和测试我们的系统动手雪梳理。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Spatial Augmented Reality for Heavy Machinery Using Laser Projections

Spatial Augmented Reality for Heavy Machinery Using Laser Projections
Operating heavy machinery is challenging and requires the full attention of the operator to perform several complex tasks simultaneously. Although commonly used augmented reality (AR) devices, such as head-mounted or head-up displays, can provide occupational support to operators, they can also cause problems. Particularly in off-highway scenarios, i.e., when driving machines in bumpy environments, the usefulness of current AR devices and the willingness of operators to wear them are limited. Therefore, we explore how laser-projection-based AR can help the operators facilitate their tasks under real-world outdoor conditions. For this, we present a compact hardware unit and introduce a flexible and declarative software system. Furthermore, we examine the calibration process to leverage a camera projector setup and outline a process for creating images suitable for display by a laser projector from a set of line segments. We showcase its ability to provide efficient instructions to operators and bystanders and propose concrete applications for our setup. Finally, we perform an accuracy evaluation and test our system hands-on in snow grooming.
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来源期刊
Computers & Graphics-Uk
Computers & Graphics-Uk 工程技术-计算机:软件工程
CiteScore
5.30
自引率
12.00%
发文量
173
审稿时长
38 days
期刊介绍: Computers & Graphics is dedicated to disseminate information on research and applications of computer graphics (CG) techniques. The journal encourages articles on: 1. Research and applications of interactive computer graphics. We are particularly interested in novel interaction techniques and applications of CG to problem domains. 2. State-of-the-art papers on late-breaking, cutting-edge research on CG. 3. Information on innovative uses of graphics principles and technologies. 4. Tutorial papers on both teaching CG principles and innovative uses of CG in education.
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