{"title":"分析动态环境游戏的耦合方法","authors":"Brandon C. Collins;Shouhuai Xu;Philip N. Brown","doi":"10.1109/TAC.2025.3528356","DOIUrl":null,"url":null,"abstract":"The theory of learning in games has extensively studied situations where agents respond dynamically to each other in a static environment by optimizing a fixed utility function. However, real-world environments evolve as a result of past agent choices. Unfortunately, the analysis techniques that enabled a rich characterization of the emergent behavior of games played in static environments fail to cope with games played in dynamic environments. To address this problem, we develop a general framework using probabilistic couplings to extend the analysis of static environment games to dynamic ones. Using this approach, we obtain sufficient conditions under which traditional characterizations of Nash equilibria with best response dynamics and stochastic stability with log-linear learning can be extended to dynamic environment games. We obtain conditions under which the emergent behavior of a dynamic game can be characterized by performing the traditional analysis on a reference static environment game. As a case study, we pose a model of cyber threat intelligence sharing between firms, which features a dynamic environment with complex history dependence.","PeriodicalId":13201,"journal":{"name":"IEEE Transactions on Automatic Control","volume":"70 7","pages":"4455-4468"},"PeriodicalIF":7.0000,"publicationDate":"2025-01-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A Coupling Approach to Analyzing Games With Dynamic Environments\",\"authors\":\"Brandon C. Collins;Shouhuai Xu;Philip N. Brown\",\"doi\":\"10.1109/TAC.2025.3528356\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The theory of learning in games has extensively studied situations where agents respond dynamically to each other in a static environment by optimizing a fixed utility function. However, real-world environments evolve as a result of past agent choices. Unfortunately, the analysis techniques that enabled a rich characterization of the emergent behavior of games played in static environments fail to cope with games played in dynamic environments. To address this problem, we develop a general framework using probabilistic couplings to extend the analysis of static environment games to dynamic ones. Using this approach, we obtain sufficient conditions under which traditional characterizations of Nash equilibria with best response dynamics and stochastic stability with log-linear learning can be extended to dynamic environment games. We obtain conditions under which the emergent behavior of a dynamic game can be characterized by performing the traditional analysis on a reference static environment game. As a case study, we pose a model of cyber threat intelligence sharing between firms, which features a dynamic environment with complex history dependence.\",\"PeriodicalId\":13201,\"journal\":{\"name\":\"IEEE Transactions on Automatic Control\",\"volume\":\"70 7\",\"pages\":\"4455-4468\"},\"PeriodicalIF\":7.0000,\"publicationDate\":\"2025-01-13\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Transactions on Automatic Control\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://ieeexplore.ieee.org/document/10839135/\",\"RegionNum\":1,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"AUTOMATION & CONTROL SYSTEMS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Automatic Control","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10839135/","RegionNum":1,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"AUTOMATION & CONTROL SYSTEMS","Score":null,"Total":0}
A Coupling Approach to Analyzing Games With Dynamic Environments
The theory of learning in games has extensively studied situations where agents respond dynamically to each other in a static environment by optimizing a fixed utility function. However, real-world environments evolve as a result of past agent choices. Unfortunately, the analysis techniques that enabled a rich characterization of the emergent behavior of games played in static environments fail to cope with games played in dynamic environments. To address this problem, we develop a general framework using probabilistic couplings to extend the analysis of static environment games to dynamic ones. Using this approach, we obtain sufficient conditions under which traditional characterizations of Nash equilibria with best response dynamics and stochastic stability with log-linear learning can be extended to dynamic environment games. We obtain conditions under which the emergent behavior of a dynamic game can be characterized by performing the traditional analysis on a reference static environment game. As a case study, we pose a model of cyber threat intelligence sharing between firms, which features a dynamic environment with complex history dependence.
期刊介绍:
In the IEEE Transactions on Automatic Control, the IEEE Control Systems Society publishes high-quality papers on the theory, design, and applications of control engineering. Two types of contributions are regularly considered:
1) Papers: Presentation of significant research, development, or application of control concepts.
2) Technical Notes and Correspondence: Brief technical notes, comments on published areas or established control topics, corrections to papers and notes published in the Transactions.
In addition, special papers (tutorials, surveys, and perspectives on the theory and applications of control systems topics) are solicited.