学习和迁移:动作电子游戏的视角

IF 7.4 1区 心理学 Q1 PSYCHOLOGY, MULTIDISCIPLINARY
Daphne Bavelier, C. Shawn Green
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引用次数: 0

摘要

越来越多的研究证明了动作电子游戏对一系列认知技能的积极影响。这样的结果,在一个任务上的训练促进了各种各样的好处,在认知训练领域是罕见的。相反,更典型的结果是,对一项任务的培训促进了对该任务的好处,只有有限的转移到未训练的任务上。我们提出动作类电子游戏首先通过增强注意力控制能力来促进广泛的泛化。当一个人经历一项新任务时,这反过来又允许积累更多的信息,从而更快地学习新任务。讨论了这种观点可能的理论和实践考虑。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Learning and Transfer: A Perspective From Action Video Game Play
A growing body of research documents the positive impact that action video game play has on a range of cognitive skills. Such a result, in which training on one task promotes a broad variety of benefits, is a rarity in the cognitive training domain. Instead, the more typical result is that training on one task promotes benefits on that task alone with only limited transfer to untrained tasks. We have proposed that action video game play promotes broad generalization by first enhancing attentional control abilities. This in turn allows for more information to be accrued as one experiences a new task and thus faster learning of that new task. Possible theoretical and practical considerations of such a view are discussed.
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来源期刊
Current Directions in Psychological Science
Current Directions in Psychological Science PSYCHOLOGY, MULTIDISCIPLINARY-
CiteScore
13.00
自引率
1.40%
发文量
61
期刊介绍: Current Directions in Psychological Science publishes reviews by leading experts covering all of scientific psychology and its applications. Each issue of Current Directions features a diverse mix of reports on various topics such as language, memory and cognition, development, the neural basis of behavior and emotions, various aspects of psychopathology, and theory of mind. These articles allow readers to stay apprised of important developments across subfields beyond their areas of expertise and bodies of research they might not otherwise be aware of. The articles in Current Directions are also written to be accessible to non-experts, making them ideally suited for use in the classroom as teaching supplements.
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