{"title":"SPGPU:空间编程 GPU","authors":"Shizhuo Zhu;Illia Shkirko;Jacob Levinson;Zhengrong Wang;Tony Nowatzki","doi":"10.1109/LCA.2024.3499339","DOIUrl":null,"url":null,"abstract":"Communication is a critical bottleneck for GPUs, manifesting as energy and performance overheads due to network-on-chip (NoC) delay and congestion. While many algorithms exhibit locality among thread blocks and accessed data, modern GPUs lack the interface to exploit this locality: GPU thread blocks are mapped to cores obliviously. In this work, we explore a simple extension to the conventional GPU programming interface to enable control over the spatial placement of data and threads, yielding new opportunities for aggressive locality optimizations within a GPU kernel. Across 7 workloads that can take advantage of these optimizations, for a 32 (or 128) SM GPU: we achieve a 1.28× (1.54×) speedup and 35% (44%) reduction in NoC traffic, compared to baseline non-spatial GPUs.","PeriodicalId":51248,"journal":{"name":"IEEE Computer Architecture Letters","volume":"23 2","pages":"223-226"},"PeriodicalIF":1.4000,"publicationDate":"2024-11-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"SPGPU: Spatially Programmed GPU\",\"authors\":\"Shizhuo Zhu;Illia Shkirko;Jacob Levinson;Zhengrong Wang;Tony Nowatzki\",\"doi\":\"10.1109/LCA.2024.3499339\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Communication is a critical bottleneck for GPUs, manifesting as energy and performance overheads due to network-on-chip (NoC) delay and congestion. While many algorithms exhibit locality among thread blocks and accessed data, modern GPUs lack the interface to exploit this locality: GPU thread blocks are mapped to cores obliviously. In this work, we explore a simple extension to the conventional GPU programming interface to enable control over the spatial placement of data and threads, yielding new opportunities for aggressive locality optimizations within a GPU kernel. Across 7 workloads that can take advantage of these optimizations, for a 32 (or 128) SM GPU: we achieve a 1.28× (1.54×) speedup and 35% (44%) reduction in NoC traffic, compared to baseline non-spatial GPUs.\",\"PeriodicalId\":51248,\"journal\":{\"name\":\"IEEE Computer Architecture Letters\",\"volume\":\"23 2\",\"pages\":\"223-226\"},\"PeriodicalIF\":1.4000,\"publicationDate\":\"2024-11-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Computer Architecture Letters\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://ieeexplore.ieee.org/document/10753470/\",\"RegionNum\":3,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"COMPUTER SCIENCE, HARDWARE & ARCHITECTURE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Computer Architecture Letters","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10753470/","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, HARDWARE & ARCHITECTURE","Score":null,"Total":0}
Communication is a critical bottleneck for GPUs, manifesting as energy and performance overheads due to network-on-chip (NoC) delay and congestion. While many algorithms exhibit locality among thread blocks and accessed data, modern GPUs lack the interface to exploit this locality: GPU thread blocks are mapped to cores obliviously. In this work, we explore a simple extension to the conventional GPU programming interface to enable control over the spatial placement of data and threads, yielding new opportunities for aggressive locality optimizations within a GPU kernel. Across 7 workloads that can take advantage of these optimizations, for a 32 (or 128) SM GPU: we achieve a 1.28× (1.54×) speedup and 35% (44%) reduction in NoC traffic, compared to baseline non-spatial GPUs.
期刊介绍:
IEEE Computer Architecture Letters is a rigorously peer-reviewed forum for publishing early, high-impact results in the areas of uni- and multiprocessor computer systems, computer architecture, microarchitecture, workload characterization, performance evaluation and simulation techniques, and power-aware computing. Submissions are welcomed on any topic in computer architecture, especially but not limited to: microprocessor and multiprocessor systems, microarchitecture and ILP processors, workload characterization, performance evaluation and simulation techniques, compiler-hardware and operating system-hardware interactions, interconnect architectures, memory and cache systems, power and thermal issues at the architecture level, I/O architectures and techniques, independent validation of previously published results, analysis of unsuccessful techniques, domain-specific processor architectures (e.g., embedded, graphics, network, etc.), real-time and high-availability architectures, reconfigurable systems.