Jae Hoon Ma , Ece Erdogmus , Steven Kangisser , Eunhwa Yang
{"title":"沉浸式虚拟现实技术对最终用户设计审查效果的比较分析","authors":"Jae Hoon Ma , Ece Erdogmus , Steven Kangisser , Eunhwa Yang","doi":"10.1016/j.buildenv.2024.112237","DOIUrl":null,"url":null,"abstract":"<div><div>Engaging end-users in the design review process is imperative for the success of user-centered design in architecture, engineering, and construction projects. Recent advancements in immersive virtual reality have presented significant potential for enhancing end-user design review by providing realistic spatial experiences within a simulated environment. This study examines the effectiveness of immersive virtual reality as a method for end-user design reviews in comparison to traditional two-dimensional visualizations and physical site visits, focusing on affective appraisals and preference assessments—key aspects of end-users’ design evaluations. For this purpose, two meeting rooms at a university were created as immersive virtual reality and two-dimensional visualizations. A total of 40 participants conducted design reviews using these modalities and completed questionnaires expressing their affective appraisals and preferences for space designs, as well as technological acceptance and the sense of presence during the immersive virtual reality design review. The findings indicate that immersive virtual reality enhances the accuracy of affective appraisals related to the spatial dimensions and preference assessments for specific design attributes compared to two-dimensional visualizations. Moreover, participants perceived immersive virtual reality as a useful tool for design review and reported low levels of discomfort, such as dizziness or eye strain, underscoring the potential utility of immersive virtual reality in enhancing the end-user design review process.</div></div>","PeriodicalId":9273,"journal":{"name":"Building and Environment","volume":"267 ","pages":"Article 112237"},"PeriodicalIF":7.1000,"publicationDate":"2024-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A comparative analysis of the effectiveness of immersive virtual reality on end-user design review\",\"authors\":\"Jae Hoon Ma , Ece Erdogmus , Steven Kangisser , Eunhwa Yang\",\"doi\":\"10.1016/j.buildenv.2024.112237\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>Engaging end-users in the design review process is imperative for the success of user-centered design in architecture, engineering, and construction projects. Recent advancements in immersive virtual reality have presented significant potential for enhancing end-user design review by providing realistic spatial experiences within a simulated environment. This study examines the effectiveness of immersive virtual reality as a method for end-user design reviews in comparison to traditional two-dimensional visualizations and physical site visits, focusing on affective appraisals and preference assessments—key aspects of end-users’ design evaluations. For this purpose, two meeting rooms at a university were created as immersive virtual reality and two-dimensional visualizations. A total of 40 participants conducted design reviews using these modalities and completed questionnaires expressing their affective appraisals and preferences for space designs, as well as technological acceptance and the sense of presence during the immersive virtual reality design review. The findings indicate that immersive virtual reality enhances the accuracy of affective appraisals related to the spatial dimensions and preference assessments for specific design attributes compared to two-dimensional visualizations. Moreover, participants perceived immersive virtual reality as a useful tool for design review and reported low levels of discomfort, such as dizziness or eye strain, underscoring the potential utility of immersive virtual reality in enhancing the end-user design review process.</div></div>\",\"PeriodicalId\":9273,\"journal\":{\"name\":\"Building and Environment\",\"volume\":\"267 \",\"pages\":\"Article 112237\"},\"PeriodicalIF\":7.1000,\"publicationDate\":\"2024-10-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Building and Environment\",\"FirstCategoryId\":\"5\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0360132324010795\",\"RegionNum\":1,\"RegionCategory\":\"工程技术\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"CONSTRUCTION & BUILDING TECHNOLOGY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Building and Environment","FirstCategoryId":"5","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0360132324010795","RegionNum":1,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"CONSTRUCTION & BUILDING TECHNOLOGY","Score":null,"Total":0}
A comparative analysis of the effectiveness of immersive virtual reality on end-user design review
Engaging end-users in the design review process is imperative for the success of user-centered design in architecture, engineering, and construction projects. Recent advancements in immersive virtual reality have presented significant potential for enhancing end-user design review by providing realistic spatial experiences within a simulated environment. This study examines the effectiveness of immersive virtual reality as a method for end-user design reviews in comparison to traditional two-dimensional visualizations and physical site visits, focusing on affective appraisals and preference assessments—key aspects of end-users’ design evaluations. For this purpose, two meeting rooms at a university were created as immersive virtual reality and two-dimensional visualizations. A total of 40 participants conducted design reviews using these modalities and completed questionnaires expressing their affective appraisals and preferences for space designs, as well as technological acceptance and the sense of presence during the immersive virtual reality design review. The findings indicate that immersive virtual reality enhances the accuracy of affective appraisals related to the spatial dimensions and preference assessments for specific design attributes compared to two-dimensional visualizations. Moreover, participants perceived immersive virtual reality as a useful tool for design review and reported low levels of discomfort, such as dizziness or eye strain, underscoring the potential utility of immersive virtual reality in enhancing the end-user design review process.
期刊介绍:
Building and Environment, an international journal, is dedicated to publishing original research papers, comprehensive review articles, editorials, and short communications in the fields of building science, urban physics, and human interaction with the indoor and outdoor built environment. The journal emphasizes innovative technologies and knowledge verified through measurement and analysis. It covers environmental performance across various spatial scales, from cities and communities to buildings and systems, fostering collaborative, multi-disciplinary research with broader significance.