Eduardo V. Stock, Roberto da Silva, Sebastian Gonçalves
{"title":"夜总会酒吧动态:上菜时间统计","authors":"Eduardo V. Stock, Roberto da Silva, Sebastian Gonçalves","doi":"10.1140/epjb/s10051-024-00803-3","DOIUrl":null,"url":null,"abstract":"<p>In this work, we investigate the statistical properties of drink serving in a nightclub bar, utilizing a stochastic model to characterize pedestrian dynamics within the venue. Our model comprises a system of <i>n</i> agents moving across an underlying square lattice of size <i>l</i> representing the nightclub venue. Each agent can exist in one of three states: thirsty, served, or dancing. The dynamics governing the state changes are influenced by a memory time, denoted as <span>\\(\\tau \\)</span>, which reflects their drinking habits. Agents’ movement throughout the lattice is controlled by a parameter <span>\\(\\alpha \\)</span> which measures the impetus towards/away from the bar. We show that serving time distributions transition from a power-law-like to exponential and back to power-law as we increase <span>\\(\\alpha \\)</span> starting from a pure random walk scenario (<span>\\(\\alpha =0\\)</span>). Specifically, when <span>\\(\\alpha =0\\)</span>, a power-law distribution emerges due to the non-objectivity of the agents. As <span>\\(\\alpha \\)</span> moves into intermediate values, an exponential behavior is observed, as it becomes possible to mitigate the drastic jamming effects in this scenario. However, for higher <span>\\(\\alpha \\)</span> values, the power-law distribution resurfaces due to increased congestion. We also demonstrate that the average concentration of served, thirsty, and dancing agents provide a reliable indicator of when the system reaches a gridlock state. Subsequently, we construct comprehensive maps of the system’s stationary state, supporting the idea that for high densities, <span>\\(\\alpha \\)</span> is not relevant, but for lower densities, the optimal values of measurements occurs at high values of <span>\\(\\alpha \\)</span>. To complete the analysis, we evaluate the conditional persistence, which measures the probability of an agent failing to receive their drink despite attempting to do so. In addition to contributing to the field of pedestrian dynamics, the present results serve as valuable indicators to assist commercial establishments in providing better services to their clients, tailored to the average drinking habits of their customers.</p>","PeriodicalId":787,"journal":{"name":"The European Physical Journal B","volume":"97 11","pages":""},"PeriodicalIF":1.6000,"publicationDate":"2024-11-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Nightclub bar dynamics: statistics of serving times\",\"authors\":\"Eduardo V. Stock, Roberto da Silva, Sebastian Gonçalves\",\"doi\":\"10.1140/epjb/s10051-024-00803-3\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p>In this work, we investigate the statistical properties of drink serving in a nightclub bar, utilizing a stochastic model to characterize pedestrian dynamics within the venue. Our model comprises a system of <i>n</i> agents moving across an underlying square lattice of size <i>l</i> representing the nightclub venue. Each agent can exist in one of three states: thirsty, served, or dancing. The dynamics governing the state changes are influenced by a memory time, denoted as <span>\\\\(\\\\tau \\\\)</span>, which reflects their drinking habits. Agents’ movement throughout the lattice is controlled by a parameter <span>\\\\(\\\\alpha \\\\)</span> which measures the impetus towards/away from the bar. We show that serving time distributions transition from a power-law-like to exponential and back to power-law as we increase <span>\\\\(\\\\alpha \\\\)</span> starting from a pure random walk scenario (<span>\\\\(\\\\alpha =0\\\\)</span>). Specifically, when <span>\\\\(\\\\alpha =0\\\\)</span>, a power-law distribution emerges due to the non-objectivity of the agents. As <span>\\\\(\\\\alpha \\\\)</span> moves into intermediate values, an exponential behavior is observed, as it becomes possible to mitigate the drastic jamming effects in this scenario. However, for higher <span>\\\\(\\\\alpha \\\\)</span> values, the power-law distribution resurfaces due to increased congestion. We also demonstrate that the average concentration of served, thirsty, and dancing agents provide a reliable indicator of when the system reaches a gridlock state. Subsequently, we construct comprehensive maps of the system’s stationary state, supporting the idea that for high densities, <span>\\\\(\\\\alpha \\\\)</span> is not relevant, but for lower densities, the optimal values of measurements occurs at high values of <span>\\\\(\\\\alpha \\\\)</span>. To complete the analysis, we evaluate the conditional persistence, which measures the probability of an agent failing to receive their drink despite attempting to do so. 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引用次数: 0
摘要
在这项工作中,我们研究了夜总会酒吧饮料供应的统计特性,并利用随机模型描述了场地内的行人动态。我们的模型包括一个由 n 个代理人组成的系统,他们在代表夜总会场地的大小为 l 的底层方格中移动。每个代理可以处于三种状态之一:口渴、服务或跳舞。管理状态变化的动力学受记忆时间的影响,记忆时间表示为 \(\tau \),反映了他们的饮酒习惯。代理在整个网格中的移动受参数(\α \)的控制,该参数衡量了代理走向/离开酒吧的动力。我们的研究表明,从纯随机漫步情景(\(\alpha =0\))开始,随着\(\alpha \)的增加,上酒时间分布会从幂律型过渡到指数型,然后再回到幂律型。具体来说,当\(\alpha =0\)时,由于代理人的非客观性,会出现幂律分布。当 \(\α \) 移动到中间值时,就会出现指数行为,因为在这种情况下有可能减轻剧烈的干扰效应。然而,对于更高的值(\α \),由于拥堵加剧,幂律分布会重新出现。我们还证明,被服务者、口渴者和跳舞者的平均浓度为系统何时进入堵塞状态提供了一个可靠的指标。随后,我们构建了系统静止状态的综合地图,支持了以下观点:对于高密度,\(\alpha \)并不重要,但对于低密度,最佳测量值出现在\(\alpha \)的高值上。为了完成分析,我们对条件持久性进行了评估,条件持久性衡量的是一个代理在尝试接收饮料时失败的概率。除了对行人动力学领域有所贡献外,本研究结果还可作为有价值的指标,帮助商业机构根据客户的平均饮酒习惯为其客户提供更好的服务。
Nightclub bar dynamics: statistics of serving times
In this work, we investigate the statistical properties of drink serving in a nightclub bar, utilizing a stochastic model to characterize pedestrian dynamics within the venue. Our model comprises a system of n agents moving across an underlying square lattice of size l representing the nightclub venue. Each agent can exist in one of three states: thirsty, served, or dancing. The dynamics governing the state changes are influenced by a memory time, denoted as \(\tau \), which reflects their drinking habits. Agents’ movement throughout the lattice is controlled by a parameter \(\alpha \) which measures the impetus towards/away from the bar. We show that serving time distributions transition from a power-law-like to exponential and back to power-law as we increase \(\alpha \) starting from a pure random walk scenario (\(\alpha =0\)). Specifically, when \(\alpha =0\), a power-law distribution emerges due to the non-objectivity of the agents. As \(\alpha \) moves into intermediate values, an exponential behavior is observed, as it becomes possible to mitigate the drastic jamming effects in this scenario. However, for higher \(\alpha \) values, the power-law distribution resurfaces due to increased congestion. We also demonstrate that the average concentration of served, thirsty, and dancing agents provide a reliable indicator of when the system reaches a gridlock state. Subsequently, we construct comprehensive maps of the system’s stationary state, supporting the idea that for high densities, \(\alpha \) is not relevant, but for lower densities, the optimal values of measurements occurs at high values of \(\alpha \). To complete the analysis, we evaluate the conditional persistence, which measures the probability of an agent failing to receive their drink despite attempting to do so. In addition to contributing to the field of pedestrian dynamics, the present results serve as valuable indicators to assist commercial establishments in providing better services to their clients, tailored to the average drinking habits of their customers.