{"title":"满足合理假设的投票权递推衡量标准","authors":"Arash Abizadeh , Adrian Vetta","doi":"10.1016/j.geb.2024.11.001","DOIUrl":null,"url":null,"abstract":"<div><div>The classical measures of voting power are based on players' decisiveness or full causal efficacy in vote configurations or divisions. We design an alternative, recursive measure departing from this classical approach. We motivate the measure via an axiomatic characterisation based on reasonable axioms and by offering two complementary interpretations of its meaning: first, we interpret the measure to represent, not the player's probability of being decisive in a voting structure, but its expected probability of being decisive in a uniform random walk from a vote configuration in the subset lattice (through which we represent the voting structure); and, second, we interpret it as representing a player's expected efficacy, thereby incorporating the notion of partial and not just full causal efficacy. We shore up our measure by demonstrating that it satisfies a set of postulates any reasonable voting measure should satisfy, namely, the iso-invariance, dummy, dominance, donation, minimum-power bloc, and quarrel postulates.</div></div>","PeriodicalId":48291,"journal":{"name":"Games and Economic Behavior","volume":"148 ","pages":"Pages 535-565"},"PeriodicalIF":1.0000,"publicationDate":"2024-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A recursive measure of voting power that satisfies reasonable postulates\",\"authors\":\"Arash Abizadeh , Adrian Vetta\",\"doi\":\"10.1016/j.geb.2024.11.001\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>The classical measures of voting power are based on players' decisiveness or full causal efficacy in vote configurations or divisions. We design an alternative, recursive measure departing from this classical approach. We motivate the measure via an axiomatic characterisation based on reasonable axioms and by offering two complementary interpretations of its meaning: first, we interpret the measure to represent, not the player's probability of being decisive in a voting structure, but its expected probability of being decisive in a uniform random walk from a vote configuration in the subset lattice (through which we represent the voting structure); and, second, we interpret it as representing a player's expected efficacy, thereby incorporating the notion of partial and not just full causal efficacy. We shore up our measure by demonstrating that it satisfies a set of postulates any reasonable voting measure should satisfy, namely, the iso-invariance, dummy, dominance, donation, minimum-power bloc, and quarrel postulates.</div></div>\",\"PeriodicalId\":48291,\"journal\":{\"name\":\"Games and Economic Behavior\",\"volume\":\"148 \",\"pages\":\"Pages 535-565\"},\"PeriodicalIF\":1.0000,\"publicationDate\":\"2024-11-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Games and Economic Behavior\",\"FirstCategoryId\":\"96\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S089982562400157X\",\"RegionNum\":3,\"RegionCategory\":\"经济学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"ECONOMICS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Games and Economic Behavior","FirstCategoryId":"96","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S089982562400157X","RegionNum":3,"RegionCategory":"经济学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"ECONOMICS","Score":null,"Total":0}
A recursive measure of voting power that satisfies reasonable postulates
The classical measures of voting power are based on players' decisiveness or full causal efficacy in vote configurations or divisions. We design an alternative, recursive measure departing from this classical approach. We motivate the measure via an axiomatic characterisation based on reasonable axioms and by offering two complementary interpretations of its meaning: first, we interpret the measure to represent, not the player's probability of being decisive in a voting structure, but its expected probability of being decisive in a uniform random walk from a vote configuration in the subset lattice (through which we represent the voting structure); and, second, we interpret it as representing a player's expected efficacy, thereby incorporating the notion of partial and not just full causal efficacy. We shore up our measure by demonstrating that it satisfies a set of postulates any reasonable voting measure should satisfy, namely, the iso-invariance, dummy, dominance, donation, minimum-power bloc, and quarrel postulates.
期刊介绍:
Games and Economic Behavior facilitates cross-fertilization between theories and applications of game theoretic reasoning. It consistently attracts the best quality and most creative papers in interdisciplinary studies within the social, biological, and mathematical sciences. Most readers recognize it as the leading journal in game theory. Research Areas Include: • Game theory • Economics • Political science • Biology • Computer science • Mathematics • Psychology