{"title":"指导感知和行动:在使用虚拟现实游戏时手动诀窍的相互成就","authors":"Arja Piirainen-Marsh, Margarethe Olbertz-Siitonen","doi":"10.1016/j.langcom.2024.10.011","DOIUrl":null,"url":null,"abstract":"<div><div>This paper investigates how manual know-how is manifested in instructed action in a technologized setting characterised by distributed spaces and bodies. Drawing on data from a temporary game lab where co-present participants try out virtual reality games, it analyses how an experienced VR user instructs novice participants in accomplishing the steps required to set up the game, in interacting with virtual objects and resolving troubles with tasks in the virtual environment. We show how instructions are fitted to and serve to advance the practical activity, and how they are recipient designed to teach novice users the manual and bodily techniques for interacting with the virtual game and its features.</div></div>","PeriodicalId":47575,"journal":{"name":"Language & Communication","volume":"99 ","pages":"Pages 313-332"},"PeriodicalIF":1.3000,"publicationDate":"2024-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Instructed perception and action: The mutual accomplishment of manual know-how in using VR games\",\"authors\":\"Arja Piirainen-Marsh, Margarethe Olbertz-Siitonen\",\"doi\":\"10.1016/j.langcom.2024.10.011\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>This paper investigates how manual know-how is manifested in instructed action in a technologized setting characterised by distributed spaces and bodies. Drawing on data from a temporary game lab where co-present participants try out virtual reality games, it analyses how an experienced VR user instructs novice participants in accomplishing the steps required to set up the game, in interacting with virtual objects and resolving troubles with tasks in the virtual environment. We show how instructions are fitted to and serve to advance the practical activity, and how they are recipient designed to teach novice users the manual and bodily techniques for interacting with the virtual game and its features.</div></div>\",\"PeriodicalId\":47575,\"journal\":{\"name\":\"Language & Communication\",\"volume\":\"99 \",\"pages\":\"Pages 313-332\"},\"PeriodicalIF\":1.3000,\"publicationDate\":\"2024-11-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Language & Communication\",\"FirstCategoryId\":\"98\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0271530924000739\",\"RegionNum\":2,\"RegionCategory\":\"文学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"COMMUNICATION\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Language & Communication","FirstCategoryId":"98","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0271530924000739","RegionNum":2,"RegionCategory":"文学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMMUNICATION","Score":null,"Total":0}
Instructed perception and action: The mutual accomplishment of manual know-how in using VR games
This paper investigates how manual know-how is manifested in instructed action in a technologized setting characterised by distributed spaces and bodies. Drawing on data from a temporary game lab where co-present participants try out virtual reality games, it analyses how an experienced VR user instructs novice participants in accomplishing the steps required to set up the game, in interacting with virtual objects and resolving troubles with tasks in the virtual environment. We show how instructions are fitted to and serve to advance the practical activity, and how they are recipient designed to teach novice users the manual and bodily techniques for interacting with the virtual game and its features.
期刊介绍:
This journal is unique in that it provides a forum devoted to the interdisciplinary study of language and communication. The investigation of language and its communicational functions is treated as a concern shared in common by those working in applied linguistics, child development, cultural studies, discourse analysis, intellectual history, legal studies, language evolution, linguistic anthropology, linguistics, philosophy, the politics of language, pragmatics, psychology, rhetoric, semiotics, and sociolinguistics. The journal invites contributions which explore the implications of current research for establishing common theoretical frameworks within which findings from different areas of study may be accommodated and interrelated. By focusing attention on the many ways in which language is integrated with other forms of communicational activity and interactional behaviour, it is intended to encourage approaches to the study of language and communication which are not restricted by existing disciplinary boundaries.