可持续的游戏改变者?对用于农业的严肃游戏和研究议程的系统回顾

IF 6.1 1区 农林科学 Q1 AGRICULTURE, MULTIDISCIPLINARY
Sylvain Dernat , Myriam Grillot , Federico Andreotti , Gilles Martel
{"title":"可持续的游戏改变者?对用于农业的严肃游戏和研究议程的系统回顾","authors":"Sylvain Dernat ,&nbsp;Myriam Grillot ,&nbsp;Federico Andreotti ,&nbsp;Gilles Martel","doi":"10.1016/j.agsy.2024.104178","DOIUrl":null,"url":null,"abstract":"<div><h3>CONTEXT</h3><div>Serious games can be used as a tool for learning, increasing coordination, supporting decision-making processes, and other purposes that can strengthen sustainability transitions. While agriculture is an important corner stone for these transitions, little research has been done on serious games on agricultural and none on the potential link with sustainability issues.</div></div><div><h3>OBJECTIVE</h3><div>This article is a systematic review of published research articles on the use of serious games to address agricultural issues. It aimed to understand how these serious games incorporate or are likely to address sustainability issues.</div></div><div><h3>METHODS</h3><div>The process of the review is described accord to the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA). After data collection, we conducted a four-step analysis: i) short bibliometric analysis of the corpus, ii) descriptive analysis of the games' characteristics, iii) comprehensive analysis on sustainability based on a framework developed to define what is sustainable agriculture, iv) analysis of assessment of the games.</div></div><div><h3>RESULTS AND CONCLUSIONS</h3><div>Results were based on 237 articles including 182 empirical studies. We showed that the number of articles on serious games in agriculture have recently increased throughout the world. Serious games can reach different goals: i) learning, particularly on specific topics, ii) mediation and co-design, iii) research. Games can be seen as effective means to enable stakeholders to work together. In a context of sustainability transitions, serious games can be used to tackle complex issues. However, more effort must be undertaken to assess the real impact of the game.</div></div><div><h3>SIGNIFICANCE</h3><div>This review confirmed the importance of serious games in agricultural research aiming to enhance sustainability transition. We identified gaps and proposed a research agenda to further work on i) inclusion of the diversity of games, ii) rethinking using of games with possible combinations, iii) opening to broader agricultural productions, iv) assessing the real impact of the games, v) using games for transdisciplinary research.</div></div>","PeriodicalId":7730,"journal":{"name":"Agricultural Systems","volume":"222 ","pages":"Article 104178"},"PeriodicalIF":6.1000,"publicationDate":"2024-11-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A sustainable game changer? Systematic review of serious games used for agriculture and research agenda\",\"authors\":\"Sylvain Dernat ,&nbsp;Myriam Grillot ,&nbsp;Federico Andreotti ,&nbsp;Gilles Martel\",\"doi\":\"10.1016/j.agsy.2024.104178\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><h3>CONTEXT</h3><div>Serious games can be used as a tool for learning, increasing coordination, supporting decision-making processes, and other purposes that can strengthen sustainability transitions. While agriculture is an important corner stone for these transitions, little research has been done on serious games on agricultural and none on the potential link with sustainability issues.</div></div><div><h3>OBJECTIVE</h3><div>This article is a systematic review of published research articles on the use of serious games to address agricultural issues. It aimed to understand how these serious games incorporate or are likely to address sustainability issues.</div></div><div><h3>METHODS</h3><div>The process of the review is described accord to the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA). After data collection, we conducted a four-step analysis: i) short bibliometric analysis of the corpus, ii) descriptive analysis of the games' characteristics, iii) comprehensive analysis on sustainability based on a framework developed to define what is sustainable agriculture, iv) analysis of assessment of the games.</div></div><div><h3>RESULTS AND CONCLUSIONS</h3><div>Results were based on 237 articles including 182 empirical studies. We showed that the number of articles on serious games in agriculture have recently increased throughout the world. Serious games can reach different goals: i) learning, particularly on specific topics, ii) mediation and co-design, iii) research. Games can be seen as effective means to enable stakeholders to work together. In a context of sustainability transitions, serious games can be used to tackle complex issues. However, more effort must be undertaken to assess the real impact of the game.</div></div><div><h3>SIGNIFICANCE</h3><div>This review confirmed the importance of serious games in agricultural research aiming to enhance sustainability transition. We identified gaps and proposed a research agenda to further work on i) inclusion of the diversity of games, ii) rethinking using of games with possible combinations, iii) opening to broader agricultural productions, iv) assessing the real impact of the games, v) using games for transdisciplinary research.</div></div>\",\"PeriodicalId\":7730,\"journal\":{\"name\":\"Agricultural Systems\",\"volume\":\"222 \",\"pages\":\"Article 104178\"},\"PeriodicalIF\":6.1000,\"publicationDate\":\"2024-11-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Agricultural Systems\",\"FirstCategoryId\":\"97\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0308521X24003287\",\"RegionNum\":1,\"RegionCategory\":\"农林科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"AGRICULTURE, MULTIDISCIPLINARY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Agricultural Systems","FirstCategoryId":"97","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0308521X24003287","RegionNum":1,"RegionCategory":"农林科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"AGRICULTURE, MULTIDISCIPLINARY","Score":null,"Total":0}
引用次数: 0

摘要

内容提要严肃游戏可用作学习、加强协调、支持决策过程的工具,还可用于加强可持续性过渡的其他目的。虽然农业是这些转型的重要基石,但有关农业严肃游戏的研究却很少,而且没有研究严肃游戏与可持续发展问题的潜在联系。方法根据《系统综述和元分析首选报告项目》(PRISMA)对综述过程进行了描述。在收集数据后,我们进行了四步分析:i) 对语料库进行简短的文献计量分析;ii) 对游戏的特点进行描述性分析;iii) 根据定义可持续农业的框架对可持续性进行综合分析;iv) 对游戏的评估分析。结果表明,最近全世界有关农业严肃游戏的文章数量有所增加。严肃游戏可以实现不同的目标:i) 学习,特别是关于特定主题的学习;ii) 调解和共同设计;iii) 研究。游戏可以被视为使利益相关者携手合作的有效手段。在可持续发展转型的背景下,严肃游戏可以用来解决复杂的问题。本综述证实了严肃游戏在旨在促进可持续性转型的农业研究中的重要性。我们找出了差距,并提出了研究议程,以进一步开展以下工作:i) 纳入游戏的多样性;ii) 重新思考游戏的使用与可能的组合;iii) 向更广泛的农业产品开放;iv) 评估游戏的实际影响;v) 利用游戏开展跨学科研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

A sustainable game changer? Systematic review of serious games used for agriculture and research agenda

A sustainable game changer? Systematic review of serious games used for agriculture and research agenda

CONTEXT

Serious games can be used as a tool for learning, increasing coordination, supporting decision-making processes, and other purposes that can strengthen sustainability transitions. While agriculture is an important corner stone for these transitions, little research has been done on serious games on agricultural and none on the potential link with sustainability issues.

OBJECTIVE

This article is a systematic review of published research articles on the use of serious games to address agricultural issues. It aimed to understand how these serious games incorporate or are likely to address sustainability issues.

METHODS

The process of the review is described accord to the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA). After data collection, we conducted a four-step analysis: i) short bibliometric analysis of the corpus, ii) descriptive analysis of the games' characteristics, iii) comprehensive analysis on sustainability based on a framework developed to define what is sustainable agriculture, iv) analysis of assessment of the games.

RESULTS AND CONCLUSIONS

Results were based on 237 articles including 182 empirical studies. We showed that the number of articles on serious games in agriculture have recently increased throughout the world. Serious games can reach different goals: i) learning, particularly on specific topics, ii) mediation and co-design, iii) research. Games can be seen as effective means to enable stakeholders to work together. In a context of sustainability transitions, serious games can be used to tackle complex issues. However, more effort must be undertaken to assess the real impact of the game.

SIGNIFICANCE

This review confirmed the importance of serious games in agricultural research aiming to enhance sustainability transition. We identified gaps and proposed a research agenda to further work on i) inclusion of the diversity of games, ii) rethinking using of games with possible combinations, iii) opening to broader agricultural productions, iv) assessing the real impact of the games, v) using games for transdisciplinary research.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
Agricultural Systems
Agricultural Systems 农林科学-农业综合
CiteScore
13.30
自引率
7.60%
发文量
174
审稿时长
30 days
期刊介绍: Agricultural Systems is an international journal that deals with interactions - among the components of agricultural systems, among hierarchical levels of agricultural systems, between agricultural and other land use systems, and between agricultural systems and their natural, social and economic environments. The scope includes the development and application of systems analysis methodologies in the following areas: Systems approaches in the sustainable intensification of agriculture; pathways for sustainable intensification; crop-livestock integration; farm-level resource allocation; quantification of benefits and trade-offs at farm to landscape levels; integrative, participatory and dynamic modelling approaches for qualitative and quantitative assessments of agricultural systems and decision making; The interactions between agricultural and non-agricultural landscapes; the multiple services of agricultural systems; food security and the environment; Global change and adaptation science; transformational adaptations as driven by changes in climate, policy, values and attitudes influencing the design of farming systems; Development and application of farming systems design tools and methods for impact, scenario and case study analysis; managing the complexities of dynamic agricultural systems; innovation systems and multi stakeholder arrangements that support or promote change and (or) inform policy decisions.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信