将物体放置在平面上的最小冲击戳

IF 4.6 2区 计算机科学 Q2 ROBOTICS
Ahmed Zermane;Léo Moussafir;Youcan Yan;Abderrahmane Kheddar
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引用次数: 0

摘要

我们提出了一种规划和控制方法,它能计算出一个最小的戳序列,使给定物体在平面上从初始姿态滑动到所需的最终姿态(或尽可能接近最终姿态)。规划和控制均基于冲击模型来生成戳。我们的框架通过丰富的接触模型和参数考虑了物体的动态,以规划戳动序列。规划在接合空间中进行,生成的轨迹使用冲击感知 QP 控制跟踪,该控制使用离散视觉反馈纠正戳后误差。我们在熊猫机械臂上实施了我们的方法,并对其多功能性和鲁棒性进行了评估。实验结果表明,所提出的戳击方法能以最小的误差(平移误差为 0.05 米,旋转误差为 0.2 rd)将物体带到所需的位置和方位,突出了其在物流等各种工业场景中的应用潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Minimal Impact Pokes to Place Objects on Planar Surfaces
We present a planning and control method that computes a minimal sequence of pokes to slide a given object from an initial pose to a desired final one (or as close to it as possible) on a planar surface. Both planning and control are based on impact models to generate pokes. Our framework takes into account the object's dynamics with a rich contact model and parameters to plan the poking sequence. The planning is conducted in the joint-space and generates trajectories tracked using an impact-aware QP control, which corrects for post-pokes errors using discrete visual feedback. We implemented our method on a Panda robot arm and assessed its versatility and robustness. The experimental results show that the proposed poking approach can bring the object to the desired position and orientation with minimal errors (0.05 m for translation and 0.2 rd for rotation), highlighting its potential application in diverse industrial scenarios such as logistics.
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来源期刊
IEEE Robotics and Automation Letters
IEEE Robotics and Automation Letters Computer Science-Computer Science Applications
CiteScore
9.60
自引率
15.40%
发文量
1428
期刊介绍: The scope of this journal is to publish peer-reviewed articles that provide a timely and concise account of innovative research ideas and application results, reporting significant theoretical findings and application case studies in areas of robotics and automation.
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