当新经验带来新知识时:将认识论上的变革性经验形式化的计算框架》。

Q1 Social Sciences
Open Mind Pub Date : 2024-11-01 eCollection Date: 2024-01-01 DOI:10.1162/opmi_a_00168
Joan Danielle K Ongchoco, Isaac M Davis, Julian Jara-Ettinger, L A Paul
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引用次数: 0

摘要

一种新经验的发现可以让人了解这种经验是什么样的。这样的发现在认识论上具有变革性,它能让人学到一些没有这种经验就学不到的东西。然而,学习新知识并不总是需要新经验。在某些情况下,代理只需利用推理或想象等方式,借鉴已有的知识,就能扩展现有的知识。我们提出了一个以部分可观测马尔可夫决策过程(POMDP)语言为基础的计算框架,以正式确定这种区别。我们提出,具有认识论变革性的体验会留下可测量的 "签名",以区别于不具有认识论变革性的体验。对于在认识论上具有变革性的经历,在新环境中的学习可能相当于 "从头开始学习"(因为先前的知识已经过时)。与此相反,对于不具有变革性的经验,在新环境中的学习可以通过同类的先前知识来促进(因为新知识可以建立在旧知识的基础上)。我们在一个受埃德温-阿博特(Edwin Abbott)的《平地》(Flatland)启发的合成实验中证明了这一点,在这个实验中,一个代理学会了在二维世界中导航,随后被转移到三维世界(认识论上的转换性变化)或扩大的二维世界(认识论上的非转换性变化)。除了对理解认识论变革的贡献之外,我们的工作还展示了计算认知科学工具如何以新的方式形式化和评估哲学直觉。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
When New Experience Leads to New Knowledge: A Computational Framework for Formalizing Epistemically Transformative Experiences.

The discovery of a new kind of experience can teach an agent what that kind of experience is like. Such a discovery can be epistemically transformative, teaching an agent something they could not have learned without having that kind of experience. However, learning something new does not always require new experience. In some cases, an agent can merely expand their existing knowledge using, e.g., inference or imagination that draws on prior knowledge. We present a computational framework, grounded in the language of partially observable Markov Decision Processes (POMDPs), to formalize this distinction. We propose that epistemically transformative experiences leave a measurable "signature" distinguishing them from experiences that are not epistemically transformative. For epistemically transformative experiences, learning in a new environment may be comparable to "learning from scratch" (since prior knowledge has become obsolete). In contrast, for experiences that are not transformative, learning in a new environment can be facilitated by prior knowledge of that same kind (since new knowledge can be built upon the old). We demonstrate this in a synthetic experiment inspired by Edwin Abbott's Flatland, where an agent learns to navigate a 2D world and is subsequently transferred either to a 3D world (epistemically transformative change) or to an expanded 2D world (epistemically non-transformative change). Beyond the contribution to understanding epistemic change, our work shows how tools in computational cognitive science can formalize and evaluate philosophical intuitions in new ways.

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来源期刊
Open Mind
Open Mind Social Sciences-Linguistics and Language
CiteScore
3.20
自引率
0.00%
发文量
15
审稿时长
53 weeks
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