触觉-ACT:通过沉浸式虚拟现实技术将人类直觉与顺应性机器人操纵结合起来

Kelin Li, Shubham M Wagh, Nitish Sharma, Saksham Bhadani, Wei Chen, Chang Liu, Petar Kormushev
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引用次数: 0

摘要

机器人操纵对于机器人在工业和家庭环境中的广泛应用至关重要,长期以来一直是机器人界关注的焦点。人工智能的进步引入了基于学习的方法来应对这一挑战,其中模仿学习尤为有效。然而,高效获取高质量的演示仍然是一个挑战。在这项工作中,我们介绍了一种基于沉浸式虚拟现实的远程操作设置,旨在从远程人类用户那里收集演示。我们还提出了一个名为 "触觉动作分块与变形(Haptic-ACT)"的模仿学习框架。结果表明,与没有触觉反馈的系统相比,沉浸式 VR 平台大大降低了演示者的指尖力,从而实现了更精细的操作。此外,在MuJoCo模拟器和真实机器人上对触觉-ACT框架进行的评估表明,与原始ACT相比,该框架在教授机器人更顺从的操作方面非常有效。更多资料请访问https://sites.google.com/view/hapticact。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Haptic-ACT: Bridging Human Intuition with Compliant Robotic Manipulation via Immersive VR
Robotic manipulation is essential for the widespread adoption of robots in industrial and home settings and has long been a focus within the robotics community. Advances in artificial intelligence have introduced promising learning-based methods to address this challenge, with imitation learning emerging as particularly effective. However, efficiently acquiring high-quality demonstrations remains a challenge. In this work, we introduce an immersive VR-based teleoperation setup designed to collect demonstrations from a remote human user. We also propose an imitation learning framework called Haptic Action Chunking with Transformers (Haptic-ACT). To evaluate the platform, we conducted a pick-and-place task and collected 50 demonstration episodes. Results indicate that the immersive VR platform significantly reduces demonstrator fingertip forces compared to systems without haptic feedback, enabling more delicate manipulation. Additionally, evaluations of the Haptic-ACT framework in both the MuJoCo simulator and on a real robot demonstrate its effectiveness in teaching robots more compliant manipulation compared to the original ACT. Additional materials are available at https://sites.google.com/view/hapticact.
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