超越传统课堂:比较虚拟现实应用及其对学生学习动机的影响

IF 2.5 Q1 EDUCATION & EDUCATIONAL RESEARCH
May Portuguez-Castro, Hugo Santos Garduño
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引用次数: 0

摘要

本研究探讨了虚拟现实(VR)对学生教育动机的影响,强调了虚拟现实在创造沉浸式学习环境、提高参与度和学习效果方面的潜力。研究采用定量方法,调查了两款虚拟现实应用对墨西哥 52 名高中生的学习动机的影响,探讨了学习动机在注意力、相关性、满意度和自信心四个维度上的变化,并评估了性别差异。结果表明,所有维度都有所改善,尤其是对内在动机至关重要的注意力和满意度。女生在所有维度上都取得了优异的成绩,这表明了性别差异的影响。这项研究强调了虚拟现实技术在促进学习动机方面的作用,并为将虚拟现实技术整合到教育环境中提供了切实可行的建议,以最大限度地提高学生的参与度和学习动机。此外,研究还指出了在优化VR技术使用方面可能存在的局限性。这项研究旨在为教育工作者、研究人员和教育机构提供有价值的指导,帮助他们利用虚拟现实技术提高教育的参与度和积极性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Beyond Traditional Classrooms: Comparing Virtual Reality Applications and Their Influence on Students’ Motivation
This study examines the impact of virtual reality (VR) on student motivation in education, emphasizing its potential to create immersive learning environments that enhance engagement and learning outcomes. By adopting a quantitative approach, the research investigates the motivational effects of two VR applications among 52 high school students in Mexico, exploring variations in motivation across four dimensions—attention, relevance, satisfaction, and confidence—and assessing gender-based differences. Results indicate improvements in all dimensions, particularly in attention and satisfaction, which are crucial for intrinsic motivation. Female students showed superior results in all dimensions, suggesting gender-specific impacts. The study underscores VR’s role in fostering motivation and offers practical recommendations for integrating VR technology in educational settings to maximize their benefits for student engagement and motivation. Possible limitations that should be considered to optimize its use are also identified. This research aims to provide valuable guidance for educators, researchers, and educational institutions seeking to harness VR technology for improved engagement and motivation in education.
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来源期刊
Education Sciences
Education Sciences Social Sciences-Education
CiteScore
4.80
自引率
16.70%
发文量
770
审稿时长
11 weeks
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