{"title":"在医疗虚拟现实环境中轻松导航的语音用户界面","authors":"Jan Hombeck, Henrik Voigt, Kai Lawonn","doi":"10.1016/j.cag.2024.104069","DOIUrl":null,"url":null,"abstract":"<div><p>In various situations, such as clinical environments with sterile conditions or when hands are occupied with multiple devices, traditional methods of navigation and scene adjustment are impractical or even impossible. We explore a new solution by using voice control to facilitate interaction in virtual worlds to avoid the use of additional controllers. Therefore, we investigate three scenarios: Object Orientation, Visualization Customization, and Analytical Tasks and evaluate whether natural language interaction is possible and promising in each of these scenarios. In our quantitative user study participants were able to control virtual environments effortlessly using verbal instructions. This resulted in rapid orientation adjustments, adaptive visual aids, and accurate data analysis. In addition, user satisfaction and usability surveys showed consistently high levels of acceptance and ease of use. In conclusion, our study shows that the use of natural language can be a promising alternative for the improvement of user interaction in virtual environments. It enables intuitive interactions in virtual spaces, especially in situations where traditional controls have limitations.</p></div>","PeriodicalId":50628,"journal":{"name":"Computers & Graphics-Uk","volume":"124 ","pages":"Article 104069"},"PeriodicalIF":2.5000,"publicationDate":"2024-09-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S0097849324002048/pdfft?md5=5dba80971d593332ff92694bfbd894e8&pid=1-s2.0-S0097849324002048-main.pdf","citationCount":"0","resultStr":"{\"title\":\"Voice user interfaces for effortless navigation in medical virtual reality environments\",\"authors\":\"Jan Hombeck, Henrik Voigt, Kai Lawonn\",\"doi\":\"10.1016/j.cag.2024.104069\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>In various situations, such as clinical environments with sterile conditions or when hands are occupied with multiple devices, traditional methods of navigation and scene adjustment are impractical or even impossible. We explore a new solution by using voice control to facilitate interaction in virtual worlds to avoid the use of additional controllers. Therefore, we investigate three scenarios: Object Orientation, Visualization Customization, and Analytical Tasks and evaluate whether natural language interaction is possible and promising in each of these scenarios. In our quantitative user study participants were able to control virtual environments effortlessly using verbal instructions. This resulted in rapid orientation adjustments, adaptive visual aids, and accurate data analysis. In addition, user satisfaction and usability surveys showed consistently high levels of acceptance and ease of use. In conclusion, our study shows that the use of natural language can be a promising alternative for the improvement of user interaction in virtual environments. It enables intuitive interactions in virtual spaces, especially in situations where traditional controls have limitations.</p></div>\",\"PeriodicalId\":50628,\"journal\":{\"name\":\"Computers & Graphics-Uk\",\"volume\":\"124 \",\"pages\":\"Article 104069\"},\"PeriodicalIF\":2.5000,\"publicationDate\":\"2024-09-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://www.sciencedirect.com/science/article/pii/S0097849324002048/pdfft?md5=5dba80971d593332ff92694bfbd894e8&pid=1-s2.0-S0097849324002048-main.pdf\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computers & Graphics-Uk\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0097849324002048\",\"RegionNum\":4,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"COMPUTER SCIENCE, SOFTWARE ENGINEERING\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computers & Graphics-Uk","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0097849324002048","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
Voice user interfaces for effortless navigation in medical virtual reality environments
In various situations, such as clinical environments with sterile conditions or when hands are occupied with multiple devices, traditional methods of navigation and scene adjustment are impractical or even impossible. We explore a new solution by using voice control to facilitate interaction in virtual worlds to avoid the use of additional controllers. Therefore, we investigate three scenarios: Object Orientation, Visualization Customization, and Analytical Tasks and evaluate whether natural language interaction is possible and promising in each of these scenarios. In our quantitative user study participants were able to control virtual environments effortlessly using verbal instructions. This resulted in rapid orientation adjustments, adaptive visual aids, and accurate data analysis. In addition, user satisfaction and usability surveys showed consistently high levels of acceptance and ease of use. In conclusion, our study shows that the use of natural language can be a promising alternative for the improvement of user interaction in virtual environments. It enables intuitive interactions in virtual spaces, especially in situations where traditional controls have limitations.
期刊介绍:
Computers & Graphics is dedicated to disseminate information on research and applications of computer graphics (CG) techniques. The journal encourages articles on:
1. Research and applications of interactive computer graphics. We are particularly interested in novel interaction techniques and applications of CG to problem domains.
2. State-of-the-art papers on late-breaking, cutting-edge research on CG.
3. Information on innovative uses of graphics principles and technologies.
4. Tutorial papers on both teaching CG principles and innovative uses of CG in education.