{"title":"爱丽丝-达利增强现实:评估跨代游戏文化户外游戏","authors":"Mads Haahr , Svetlana Rudenko , Kelly Jakubowski","doi":"10.1016/j.entcom.2024.100865","DOIUrl":null,"url":null,"abstract":"<div><p>Serious Games have been shown to have many uses, such as for learning and cultural engagement. Furthermore, research has shown that some types of game experiences can have significant social benefits, such as a study by Wang, Taylor and Sun, which showed that playing cooperative video games can improve family satisfaction and closeness. In this article, we present the design and evaluation of <em>Alice Dalí AR</em> (2022), a locative augmented-reality smartphone game designed as a cultural experience for families to engage with art, music and storytelling. <em>Alice Dalí AR</em> features 12 illustrations produced by Dalí in 1969 for the iconic story <em>Alice’s Adventures in Wonderland</em> by Lewis Carrol. We applied a multisensory design methodology based on synesthesia, where art shapes and color palettes from Dalí’s paintings were “transposed” to music genre and music language. The play experience involves using a radar to find AR music art encounters through which a story of Wonderland emerges. The design offers a cultural and social play experience that can help strengthen family connections and knowledge exchange across generations, and at the same time encourage players to spend time outside in healthy walking activities. We present the results of a user study, which shows evidence of cultural engagement and increased intergenerational emotional bonding. 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引用次数: 0
摘要
事实证明,严肃游戏有许多用途,如学习和文化参与。此外,研究还表明,某些类型的游戏体验可以产生显著的社会效益,例如 Wang、Taylor 和 Sun 的一项研究表明,玩合作视频游戏可以提高家庭满意度和亲密度。在本文中,我们介绍了爱丽丝-达利 AR(2022)的设计和评估,这是一款定位增强现实智能手机游戏,旨在为家庭提供参与艺术、音乐和故事讲述的文化体验。爱丽丝-达利 AR》展示了达利于 1969 年为刘易斯-卡罗尔(Lewis Carrol)的经典故事《爱丽丝梦游仙境》(Alice's Adventures in Wonderland)创作的 12 幅插图。我们采用了基于联觉的多感官设计方法,将达利画作中的艺术形状和调色板 "移植 "到音乐流派和音乐语言中。游戏体验包括使用雷达寻找 AR 音乐艺术邂逅,通过这些邂逅,奇境的故事就会浮现出来。该设计提供了一种文化和社交游戏体验,有助于加强家庭联系和跨代知识交流,同时鼓励玩家在户外进行健康的步行活动。我们介绍了一项用户研究的结果,其中显示了文化参与和代际情感纽带增强的证据。爱丽丝-达利 AR 应用程序可在谷歌和苹果应用程序商店下载1。
Alice Dalí augmented reality: Evaluating a cultural outdoors game for intergenerational play
Serious Games have been shown to have many uses, such as for learning and cultural engagement. Furthermore, research has shown that some types of game experiences can have significant social benefits, such as a study by Wang, Taylor and Sun, which showed that playing cooperative video games can improve family satisfaction and closeness. In this article, we present the design and evaluation of Alice Dalí AR (2022), a locative augmented-reality smartphone game designed as a cultural experience for families to engage with art, music and storytelling. Alice Dalí AR features 12 illustrations produced by Dalí in 1969 for the iconic story Alice’s Adventures in Wonderland by Lewis Carrol. We applied a multisensory design methodology based on synesthesia, where art shapes and color palettes from Dalí’s paintings were “transposed” to music genre and music language. The play experience involves using a radar to find AR music art encounters through which a story of Wonderland emerges. The design offers a cultural and social play experience that can help strengthen family connections and knowledge exchange across generations, and at the same time encourage players to spend time outside in healthy walking activities. We present the results of a user study, which shows evidence of cultural engagement and increased intergenerational emotional bonding. The Alice Dalí AR app is available from the Google and Apple app stores.1
期刊介绍:
Entertainment Computing publishes original, peer-reviewed research articles and serves as a forum for stimulating and disseminating innovative research ideas, emerging technologies, empirical investigations, state-of-the-art methods and tools in all aspects of digital entertainment, new media, entertainment computing, gaming, robotics, toys and applications among researchers, engineers, social scientists, artists and practitioners. Theoretical, technical, empirical, survey articles and case studies are all appropriate to the journal.