利用表面肌电图设计用于上肢康复的 Exergaming 平台

Nikolaos Panagiotopoulos, Sofia Lampropoulou, Nikolaos Avouris, Athanassios Skodras
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引用次数: 0

摘要

本研究探讨了一种外显子游戏的开发和试点测试,该游戏专为上肢功能障碍患者的康复而设计。传统物理疗法虽然有效,但由于其重复性,往往无法充分调动患者的积极性。这项研究将一种新颖的外显子游戏融入物理治疗方案中,旨在通过游戏体验来补充传统疗法,从而提高患者的积极性。该外挂游戏以叙事驱动的冒险为结构,游戏中嵌入的练习反映了可调整的物理治疗程序。它利用可穿戴肌电图设备 Myo 臂带来捕捉肌肉活动和运动。该系统是网络平台的一部分,可在包括家庭环境在内的各种环境中轻松部署。对医疗专业人员和神经病患者进行的综合评估表明,外部游戏显著提高了患者的参与度。这项研究不仅证明了外部游戏在加强传统疗法方面的潜力,还强调了以患者为中心的治疗工具的重要性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design of Exergaming Platform for Upper Limb Rehabilitation Using Surface Electromyography
This study explores the development and pilot testing of an exergame designed for the rehabilitation of individuals with upper limb deficits. While traditional physiotherapy is effective, it often fails to fully engage patients due to its repetitive nature. This research integrates a novel exergame into physiotherapy regimens, aiming to enhance patient motivation through a gaming experience that complements conventional sessions. The exergame is structured around a narrative-driven adventure, with exercises embedded in gameplay that mirror adjustable physiotherapy routines. It utilizes the Myo armband, a wearable electromyography device, to capture muscle activity and movement. The system, part of a web-based platform, is easily deployable in various settings, including home environments. Comprehensive evaluations with health professionals and neurological patients indicate that the exergame significantly improves patient engagement. This study not only demonstrates the potential of exergames in enhancing traditional therapy but also underscores the importance of patient-centered therapeutic tools.
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