感知混响听觉环境的感官和知觉决策过程。

IF 2.7 3区 医学 Q3 NEUROSCIENCES
eNeuro Pub Date : 2024-08-20 Print Date: 2024-08-01 DOI:10.1523/ENEURO.0122-24.2024
Haydée G García-Lázaro, Santani Teng
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引用次数: 0

摘要

混响是真实世界声学环境中无处不在的一个特征,它表现出统计规律性,人类听者可以利用它来进行自我定位、促进听觉感知和理解周围环境。尽管对听觉系统中的声源表征进行了大量研究,但大脑如何表征真实世界的混响环境仍不清楚。在这里,我们通过对脑电图(EEG)信号进行多元模式分析,描述了神经对不同真实度混响的反应。人类听者(12 名男性和 8 名女性)听到了与真实世界和合成混响脉冲响应卷积在一起的语音样本,并判断语音样本是在 "真实 "还是 "虚假 "的环境中,重点是混响背景而不是语音本身的特性。受试者区分真实混响和合成混响的准确率为 75%;脑电图解码显示了一个多阶段解码时间过程,在刺激呈现的早期和后期的近偏移阶段存在可分离的成分。早期成分主要出现在颞电极群,而后期成分则主要出现在中央顶叶电极群。这些发现表明,在感知自然声学环境的过程中存在不同的神经阶段,很可能反映了感觉编码和更高层次的感知决策过程。总之,我们的研究结果提供了证据,证明混响并不像噪音信号那样在很大程度上被抑制,而是携带着相关的环境信息,并在听觉系统中获得表征。这种理解还提供了多种应用;它为将混响作为盲人和视障人士的导航提示提供了启示。意义声明 在现实世界的环境中,多种声学信号共存,通常会从周围无数表面反射出来,形成混响。虽然混响是一种丰富的环境线索,也是声学空间中无处不在的特征,但我们并不完全了解我们的大脑是如何处理这种通常被视为应被忽略的失真信号的。当要求人类参与者在脑电图记录过程中对混响声音进行感知判断时,我们发现了神经处理的不同顺序阶段。对声音逼真度的感知首先涉及对低级混响声音特征的编码,然后将其整合到一个连贯的环境表征中。这些知识为增强沉浸式虚拟现实、音乐和电影制作的逼真度,以及利用混响引导盲人和视障人士导航提供了启示。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Sensory and Perceptual Decisional Processes Underlying the Perception of Reverberant Auditory Environments.

Reverberation, a ubiquitous feature of real-world acoustic environments, exhibits statistical regularities that human listeners leverage to self-orient, facilitate auditory perception, and understand their environment. Despite the extensive research on sound source representation in the auditory system, it remains unclear how the brain represents real-world reverberant environments. Here, we characterized the neural response to reverberation of varying realism by applying multivariate pattern analysis to electroencephalographic (EEG) brain signals. Human listeners (12 males and 8 females) heard speech samples convolved with real-world and synthetic reverberant impulse responses and judged whether the speech samples were in a "real" or "fake" environment, focusing on the reverberant background rather than the properties of speech itself. Participants distinguished real from synthetic reverberation with ∼75% accuracy; EEG decoding reveals a multistage decoding time course, with dissociable components early in the stimulus presentation and later in the perioffset stage. The early component predominantly occurred in temporal electrode clusters, while the later component was prominent in centroparietal clusters. These findings suggest distinct neural stages in perceiving natural acoustic environments, likely reflecting sensory encoding and higher-level perceptual decision-making processes. Overall, our findings provide evidence that reverberation, rather than being largely suppressed as a noise-like signal, carries relevant environmental information and gains representation along the auditory system. This understanding also offers various applications; it provides insights for including reverberation as a cue to aid navigation for blind and visually impaired people. It also helps to enhance realism perception in immersive virtual reality settings, gaming, music, and film production.

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来源期刊
eNeuro
eNeuro Neuroscience-General Neuroscience
CiteScore
5.00
自引率
2.90%
发文量
486
审稿时长
16 weeks
期刊介绍: An open-access journal from the Society for Neuroscience, eNeuro publishes high-quality, broad-based, peer-reviewed research focused solely on the field of neuroscience. eNeuro embodies an emerging scientific vision that offers a new experience for authors and readers, all in support of the Society’s mission to advance understanding of the brain and nervous system.
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