通过多特征相关性实现任意风格转移

IF 2.5 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
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引用次数: 0

摘要

最近在任意风格转换方面的研究凸显了在内容结构和风格模式之间保持平衡所面临的挑战。此外,将风格模式不恰当地应用到内容图像上往往会导致质量不佳。本文提出了一种名为 MCNet 的新型风格转换网络。它基于多特征相关性。为了更好地探索风格图像和内容图像之间的内在关系,并将最合适的风格转移到内容图像上,本文引入了一个新颖的全局风格-意向转移模块(Global Style-Attentional Transfer Module,简称 GSATM)。GSATM 包括两个部分:前向自适应风格转换(FAST)和延迟风格转换(DST)。前者分析风格特征和内容特征之间的关系并微调风格特征,后者则根据微调后的风格特征传输内容特征。此外,还设计了一种新的编码和解码结构,以有效处理 GSATM 的输出。广泛的定量和定性实验充分证明了我们算法的优越性。项目页面:https://github.com/XiangJinCherry/MCNet。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Arbitrary style transfer via multi-feature correlation

Arbitrary style transfer via multi-feature correlation

Recent research in arbitrary style transfer has highlighted challenges in maintaining the balance between content structure and style patterns. Moreover, the improper application of style patterns onto the content image often results in suboptimal quality. In this paper, a novel style transfer network, called MCNet, is proposed. It is based on multi-feature correlations. To better explore the intrinsic relationship between the style image and the content image and to transfer the most suitable style onto the content image, a novel Global Style-Attentional Transfer Module, named GSATM, is introduced in this work. GSATM comprises two parts: Forward Adaptive Style Transformation (FAST) and Delayed Style Transformation (DST). The former analyzes the relationship between style and content features and fine-tunes the style features, whereas the latter transfers the content features based on the fine-tuned style features. Moreover, a new encoding and decoding structure is designed to effectively handle the output of GSATM. Extensive quantitative and qualitative experiments fully demonstrate the superiority of our algorithm. Project page: https://github.com/XiangJinCherry/MCNet.

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来源期刊
Computers & Graphics-Uk
Computers & Graphics-Uk 工程技术-计算机:软件工程
CiteScore
5.30
自引率
12.00%
发文量
173
审稿时长
38 days
期刊介绍: Computers & Graphics is dedicated to disseminate information on research and applications of computer graphics (CG) techniques. The journal encourages articles on: 1. Research and applications of interactive computer graphics. We are particularly interested in novel interaction techniques and applications of CG to problem domains. 2. State-of-the-art papers on late-breaking, cutting-edge research on CG. 3. Information on innovative uses of graphics principles and technologies. 4. Tutorial papers on both teaching CG principles and innovative uses of CG in education.
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