通过整合实物及其计算机模型在虚拟空间中实现触觉感知的方法

A. Maltsev
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引用次数: 0

摘要

该论文从用户的角度出发,介绍了将虚拟现实头盔中用户可见的三维虚拟模型与其物理原型整合在一起的独创方法和途径。这样就可以在虚拟环境中增加一些重要的物理现实元素,如触觉和肌肉运动感觉。所开发的解决方案基于对 HTC Vive 追踪器等无线设备的使用,这些追踪器可确定其在空间中的位置和方向,并可放置在现实世界的各种物体上。本文提出了一种通过两个 HTC 基站和多个 Vive 跟踪器(选择一个锚元素)来制造跟踪系统的独创方法,以及通过使用带有跟踪器自身模块的功能控制方案来实时整合物理现实物体及其虚拟模型的新方法。根据这项工作提出的方法和途径,实施了软件模块。这些模块在俄罗斯科学院系统分析科学研究所开发的 VirSim 虚拟环境系统中得到了认可,表明所开发的解决方案是适当和有效的,可以在虚拟环境系统和培训综合设施中得到实际应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Methods for Implementing Tactile Sensations in Virtual Space by Integrating Physical Objects with Their Computer Models
The paper presents original methods and approaches for integrating, from the user's point of view, three-dimensional virtual models visible to them in a virtual reality headset, and their physical prototypes. This allows for the addition of some important elements of physical reality to the virtual environment, such as tactile and muscle-motor sensations. Developed solutions are based on the use of such wireless devices as HTC Vive Trackers, which determine their position and orientation in space, and can be placed on various objects of the real world. An original approach to making a tracking system by means of two HTC Base Stations and several Vive Trackers with selecting one anchor element is proposed, as well as new methods for real-time integration of physical reality objects with their virtual models by using functional control schemes with own blocks for trackers. Based on methods and approaches proposed in this work, software modules were implemented. Approbation of these modules in the VirSim virtual environment system, which was developed in Scientific Research Institute for System Analysis of the Russian Academy of Sciences, showed that the solutions developed are adequate and effective, and can have practical application in virtual environment systems and training complexes.
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