开发用于犬气管插管技术培训的虚拟现实模拟器并评估其教育效果。

IF 2.3 2区 农林科学 Q1 VETERINARY SCIENCES
A. Yamauchi , R. Oshita , A. Kudo , M. Umezawa , R. Shimizu , S. Kamo , Y. Fujita , S. Takagi
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引用次数: 0

摘要

基于虚拟现实(VR)的培训已在医学教育中显示出一些益处,可支持技能学习,并有助于减轻真实世界环境中的焦虑。然而,VR 模拟器在兽医教育中的应用仍然有限。本研究旨在引入 VR 模拟器,以支持兽医在犬类麻醉诱导和气管插管方面的培训。本研究包括一个完全通过教学视频学习的小组(视频组)和一个同时通过视频和 VR 模拟器学习的小组(VR 组)。研究对象包括兽医专业的三年级和四年级学生,他们接受了犬气管插管的描述性测试。比较了视频组(364 人)和 VR 组(60 人)五年级学生的犬气管插管成功率。对 VR 可用性进行了调查(n=91)。VR 组(63.3/100)与视频组(51.5/100)相比,描述性测试分数中位数有所提高。VR 组和视频组的犬插管成功率相当,分别为 84.3% 和 77.4%。90.1%的受访学生对模拟器的易用性给予了高度评价。总体而言,VR 模拟器受到了广泛欢迎,这表明它在新技能的保持方面具有优势。与传统方法相比,还需要进一步的研究来评估通过 VR 培训提高技能的程度,并评估其对学生积极性的影响。评估基于 VR 的培训对技能发展和保持的长期影响,也将有助于更深入地了解其教育益处。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of a virtual reality simulator for training canine endotracheal intubation technique and evaluation of the educational impacts

Virtual reality (VR)-based training has shown some benefits in medical education, supporting skill acquisition, and helping reduce anxiety in real-world settings. However, the use of VR simulators in veterinary education remains limited. This study aimed to introduce a VR simulator to support veterinarian training in canine anaesthesia induction and endotracheal intubation. This study involved a group that learned solely with instructional videos (video group), and one that learned concurrently with the video and VR simulator (VR group). Third- and fourth-year veterinary students were included and underwent a descriptive test on canine endotracheal intubation. Canine endotracheal intubation success rates were compared between the video (n = 364) and VR (n = 60) groups of fifth-year students. A survey on the VR usability was conducted (n=91). The median descriptive test scores improved in the VR (63.3/100) vs the video group (51.5/100). The canine intubation success rates were comparable in the VR and video groups at 84.3 % and 77.4 %, respectively. A total of 90.1 % of the surveyed students rated the ease of use of the simulator highly. Overall, VR simulators were well-received, suggesting benefits in new skill retention. Further studies are required to evaluate the extent of skill improvement through VR-based training, compared to conventional methods, and to assess its impact on student motivation. Evaluating the long-term effects of VR-based training on skill development and retention will also provide a deeper understanding of its educational benefits.

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来源期刊
Veterinary journal
Veterinary journal 农林科学-兽医学
CiteScore
4.10
自引率
4.50%
发文量
79
审稿时长
40 days
期刊介绍: The Veterinary Journal (established 1875) publishes worldwide contributions on all aspects of veterinary science and its related subjects. It provides regular book reviews and a short communications section. The journal regularly commissions topical reviews and commentaries on features of major importance. Research areas include infectious diseases, applied biochemistry, parasitology, endocrinology, microbiology, immunology, pathology, pharmacology, physiology, molecular biology, immunogenetics, surgery, ophthalmology, dermatology and oncology.
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