{"title":"对人机社会接触互动决策模型的虚拟评估","authors":"Fabien Boucaud;Catherine Pelachaud;Indira Thouvenin","doi":"10.1109/TAFFC.2024.3433009","DOIUrl":null,"url":null,"abstract":"In this paper, we present a decision model aimed at determining when a social touch by a socially interactive agent (SIA) would be considered socially ‘correct’ : both coherent (meaningful given the current situation) and acceptable to the human interlocutor. Those decisions are computed by taking the context of interaction and the estimated level of rapport between the human and the agent into account. We then present a study based on a vicarious protocol where participants evaluated recorded interactions between an avatar (a human-controlled 3D character) and our agent. Results indicate that the estimations made by our decision model regarding the state of the situation mirror those made by human observers. Our initial hypothesis that the level of rapport would positively influence the acceptability of a touch receives mixed support. Social touch occurrences did not feel as coherent and acceptable as hoped yet. Avenues of improvement for human-agent interactions including social touch are discussed.","PeriodicalId":13131,"journal":{"name":"IEEE Transactions on Affective Computing","volume":"16 1","pages":"277-289"},"PeriodicalIF":9.6000,"publicationDate":"2024-07-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Vicarious Evaluation of a Decision Model for Human-Agent Social Touch Interactions\",\"authors\":\"Fabien Boucaud;Catherine Pelachaud;Indira Thouvenin\",\"doi\":\"10.1109/TAFFC.2024.3433009\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we present a decision model aimed at determining when a social touch by a socially interactive agent (SIA) would be considered socially ‘correct’ : both coherent (meaningful given the current situation) and acceptable to the human interlocutor. Those decisions are computed by taking the context of interaction and the estimated level of rapport between the human and the agent into account. We then present a study based on a vicarious protocol where participants evaluated recorded interactions between an avatar (a human-controlled 3D character) and our agent. Results indicate that the estimations made by our decision model regarding the state of the situation mirror those made by human observers. Our initial hypothesis that the level of rapport would positively influence the acceptability of a touch receives mixed support. Social touch occurrences did not feel as coherent and acceptable as hoped yet. Avenues of improvement for human-agent interactions including social touch are discussed.\",\"PeriodicalId\":13131,\"journal\":{\"name\":\"IEEE Transactions on Affective Computing\",\"volume\":\"16 1\",\"pages\":\"277-289\"},\"PeriodicalIF\":9.6000,\"publicationDate\":\"2024-07-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Transactions on Affective Computing\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://ieeexplore.ieee.org/document/10608405/\",\"RegionNum\":2,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Affective Computing","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10608405/","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
Vicarious Evaluation of a Decision Model for Human-Agent Social Touch Interactions
In this paper, we present a decision model aimed at determining when a social touch by a socially interactive agent (SIA) would be considered socially ‘correct’ : both coherent (meaningful given the current situation) and acceptable to the human interlocutor. Those decisions are computed by taking the context of interaction and the estimated level of rapport between the human and the agent into account. We then present a study based on a vicarious protocol where participants evaluated recorded interactions between an avatar (a human-controlled 3D character) and our agent. Results indicate that the estimations made by our decision model regarding the state of the situation mirror those made by human observers. Our initial hypothesis that the level of rapport would positively influence the acceptability of a touch receives mixed support. Social touch occurrences did not feel as coherent and acceptable as hoped yet. Avenues of improvement for human-agent interactions including social touch are discussed.
期刊介绍:
The IEEE Transactions on Affective Computing is an international and interdisciplinary journal. Its primary goal is to share research findings on the development of systems capable of recognizing, interpreting, and simulating human emotions and related affective phenomena. The journal publishes original research on the underlying principles and theories that explain how and why affective factors shape human-technology interactions. It also focuses on how techniques for sensing and simulating affect can enhance our understanding of human emotions and processes. Additionally, the journal explores the design, implementation, and evaluation of systems that prioritize the consideration of affect in their usability. We also welcome surveys of existing work that provide new perspectives on the historical and future directions of this field.