"我可以成为白帽黑客 "或 "至少我有创造力":儿童的技术主角身份及其在关键设计和制作项目中的演变

Q1 Social Sciences
Leena Ventä-Olkkonen, Netta Iivari, Heidi Hartikainen, Sumita Sharma, Essi Lehto, Jenni Holappa, Tonja Molin-Juustila
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引用次数: 0

摘要

儿童计算机交互(CCI)研究强调培养儿童设计者和制作者身份的重要性;儿童在成长过程中应成为未来技术的主角,推动技术发展并对其进行批判性反思。CCI 文献强调了设计师和创客技能的重要性,但关注儿童身份发展的研究却很少。本文开始填补这一研究空白。我们以多学科文献为基础,建立了儿童科技主角身份认同的理论框架。根据与几个学校班级开展的长期批判性设计和制作项目的前后访谈数据集,我们发现了儿童主角身份的不同方面:他们将自己定位为技术用户、设计师、制作者、批评家和活动家。我们还发现了不同的设计师和制作者身份轨迹。本文对 CCI 有关身份的研究以及 CCI 有关技术主角和儿童技术教育的论述做出了贡献。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
“I could become a white hat hacker” or “At least I am creative”: Children's technology protagonist identities and their evolution during a critical design and making project

Child Computer Interaction (CCI) research stresses the importance of nurturing children's designer and maker identities; children should be growing up as future technology protagonists, who are driving technology development and critically reflecting on it. While the importance of designer and maker skills has been emphasized in the CCI literature, studies focusing on children's identity development are scarcer. This paper starts to fill this research gap. We develop a theoretical framework on children's technology protagonist identity based on multidisciplinary literature base. Based on pre- and post-interview dataset from a long-term critical design and making project with several school-classes, we identify divergent aspects of protagonist identity among children: they position themselves variably as technology users, designers, makers, critics and activists. Different designer and maker identity trajectories are also identified. The paper contributes to CCI research on identity and CCI discourse on technology protagonists and children's technology education.

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CiteScore
7.20
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