{"title":"基于语音识别的娱乐互动机器人在英语人工智能教学评价和自动反馈中的应用","authors":"Yuanyuan Xue","doi":"10.1016/j.entcom.2024.100807","DOIUrl":null,"url":null,"abstract":"<div><p>With the development of intelligent voice and interactive robot technology, new technologies have built a virtual E-learning learning environment that can provide students with an immersive learning experience, making this new learning mode more entertaining. This article investigates the application of entertainment interactive robots based on speech recognition in English artificial intelligence teaching evaluation and automatic feedback. The system has constructed an oral evaluation model based on deep reinforcement learning, which learns the optimal behavioral strategies through interaction with the environment. The model will train through oral conversations with learners to learn how to accurately evaluate oral proficiency and provide relevant feedback. After the construction of the system is completed, the accuracy and efficiency of the system are improved by adjusting the parameters of the model, increasing the diversity of training data, and improving the user interface and interaction mode based on user feedback, making it more friendly and easy to use. The experimental results show that the English oral evaluation and automatic feedback system designed in this paper based on deep reinforcement learning and speech recognition algorithms has high accuracy and efficiency. The system can accurately evaluate learners’ oral proficiency and provide personalized learning suggestions based on individual differences.</p></div>","PeriodicalId":55997,"journal":{"name":"Entertainment Computing","volume":"52 ","pages":"Article 100807"},"PeriodicalIF":2.8000,"publicationDate":"2024-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Application of entertainment interactive robot based on speech recognition in English artificial intelligence teaching evaluation and automatic feedback\",\"authors\":\"Yuanyuan Xue\",\"doi\":\"10.1016/j.entcom.2024.100807\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>With the development of intelligent voice and interactive robot technology, new technologies have built a virtual E-learning learning environment that can provide students with an immersive learning experience, making this new learning mode more entertaining. This article investigates the application of entertainment interactive robots based on speech recognition in English artificial intelligence teaching evaluation and automatic feedback. The system has constructed an oral evaluation model based on deep reinforcement learning, which learns the optimal behavioral strategies through interaction with the environment. The model will train through oral conversations with learners to learn how to accurately evaluate oral proficiency and provide relevant feedback. After the construction of the system is completed, the accuracy and efficiency of the system are improved by adjusting the parameters of the model, increasing the diversity of training data, and improving the user interface and interaction mode based on user feedback, making it more friendly and easy to use. The experimental results show that the English oral evaluation and automatic feedback system designed in this paper based on deep reinforcement learning and speech recognition algorithms has high accuracy and efficiency. The system can accurately evaluate learners’ oral proficiency and provide personalized learning suggestions based on individual differences.</p></div>\",\"PeriodicalId\":55997,\"journal\":{\"name\":\"Entertainment Computing\",\"volume\":\"52 \",\"pages\":\"Article 100807\"},\"PeriodicalIF\":2.8000,\"publicationDate\":\"2024-07-06\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Entertainment Computing\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S1875952124001757\",\"RegionNum\":3,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"COMPUTER SCIENCE, CYBERNETICS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Entertainment Computing","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1875952124001757","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, CYBERNETICS","Score":null,"Total":0}
Application of entertainment interactive robot based on speech recognition in English artificial intelligence teaching evaluation and automatic feedback
With the development of intelligent voice and interactive robot technology, new technologies have built a virtual E-learning learning environment that can provide students with an immersive learning experience, making this new learning mode more entertaining. This article investigates the application of entertainment interactive robots based on speech recognition in English artificial intelligence teaching evaluation and automatic feedback. The system has constructed an oral evaluation model based on deep reinforcement learning, which learns the optimal behavioral strategies through interaction with the environment. The model will train through oral conversations with learners to learn how to accurately evaluate oral proficiency and provide relevant feedback. After the construction of the system is completed, the accuracy and efficiency of the system are improved by adjusting the parameters of the model, increasing the diversity of training data, and improving the user interface and interaction mode based on user feedback, making it more friendly and easy to use. The experimental results show that the English oral evaluation and automatic feedback system designed in this paper based on deep reinforcement learning and speech recognition algorithms has high accuracy and efficiency. The system can accurately evaluate learners’ oral proficiency and provide personalized learning suggestions based on individual differences.
期刊介绍:
Entertainment Computing publishes original, peer-reviewed research articles and serves as a forum for stimulating and disseminating innovative research ideas, emerging technologies, empirical investigations, state-of-the-art methods and tools in all aspects of digital entertainment, new media, entertainment computing, gaming, robotics, toys and applications among researchers, engineers, social scientists, artists and practitioners. Theoretical, technical, empirical, survey articles and case studies are all appropriate to the journal.