作为时间、多模态和协作活动的创意形成:探索学生如何用母语开发棋盘游戏

IF 2.1 2区 文学 Q1 EDUCATION & EDUCATIONAL RESEARCH
Kristine Kabel, Thorkild Hanghøj, Lene Cicilie Storgaard
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引用次数: 0

摘要

头脑风暴活动在初一教育中很常见。然而,人们对学生的创意发展作为一种时间性、多模态和协作性的具体展开方式的关注却很有限。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The shaping of an idea as temporal, multimodal, and collaborative activity: exploring how students develop a board game in L1
Brainstorming activities are quite common in L1 education. However, limited attention has been paid to the concrete unfolding of students’ idea development as a temporal, multimodal, and collaborat...
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来源期刊
CiteScore
4.70
自引率
0.00%
发文量
34
期刊介绍: Language & Education provides a forum for the discussion of recent topics and issues in the language disciplines which have an immediate bearing upon thought and practice in education. Articles draw from their subject matter important and well-communicated implications for one or more of the following: curriculum, pedagogy or evaluation in education. The task of the Journal is to encourage language specialists and language in education researchers to organise and present their material in such a way as to highlight its educational implications, thereby influencing educational theorists and practitioners and therefore educational outcomes for individual children.
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