动物保龄球游戏对 Bukttinggi 市 Aisyiyah 1 幼儿园数数技能的影响

Jefriadi Jefriadi, Dadan Suryana
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引用次数: 0

摘要

本研究的动机是,教师在培养儿童数数技能的活动中使用的媒体和游戏工具的有效性和多样性较低,如使用黑板和杂志,因此本研究的目的是确定动物保龄球游戏对武吉亭吉市艾西雅第一幼儿园儿童数数技能的影响。本研究采用了非等效对照组设计的准实验形式的定量方法,旨在确定动物保龄球游戏对武吉亭吉市 Aisyiyah 1 幼儿园儿童计数技能的影响。研究对象为武吉亭吉市 Aisyiyah 1 幼儿园的儿童,共计 174 名儿童,分为 12 个研究小组。抽样采用目的性抽样技术,B5 组和 B6 组各有 12 名儿童。通过使用 5 个陈述项目的行动测试收集数据。在 SPSS 26 版的帮助下,使用正态性检验、同质性检验和假设检验进行数据分析。 结果显示,数据呈正态分布且均匀。此外,根据 t 检验,已知(双尾)为 0.02 <0.05,因此可以得出结论,动物保龄球游戏对武吉市艾西雅第一幼儿园儿童的计数能力有影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Pengaruh Permainan Bowling Binatang terhadap Kemampuan Berhitung di Taman Kanak-Kanak Aisyiyah 1 Kota Bukttinggi
This study is motivated by the media and game tools used by teachers in activities to develop children's counting skills are less effective and varied such as using blackboards and magazines so that the purpose of this study is to determine the effect of animal bowling games on children's counting skills at Aisyiyah 1 Kindergarten, Bukittinggi City. This study uses a quantitative approach in the form of quasi-experimental with the type of nonequivalent control group design which aims to determine the effect of animal bowling games on children's counting skills at Aisyiyah 1 Kindergarten, Bukittinggi City. The population of this study were children in Aisyiyah 1 Kindergarten, Bukittinggi City, totaling 174 children divided into 12 study groups. Sampling with purposive sampling technique, Group B5 and B6 each 12 children. Data collection with an action test using 5 statement items. Data analysis techniques using normality test, homogeneity test and hypothesis testing with the help of SPSS version 26 for windows.  The results showed that the data were normally distributed and homogeneous. Furthermore, based on the t test, it is known (2-tailed) is 0.02 <0.05 so it can be concluded that there is an effect of animal bowling games on children's counting skills at Aisyiyah 1 Kindergarten, Bukittinggi City.
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