自然逼真度对虚拟现实森林浴修复质量的影响

IF 1.9 4区 计算机科学 Q3 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Rachel Masters, Jalynn Nicoly, Vidya Gaddy, Victoria Interrante, Francisco Ortega
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引用次数: 0

摘要

最近,虚拟现实(VR)森林浴在缓解压力和促进心理健康方面成为一个热门研究课题。由于人们在室内生活的时间越来越长,接触大自然的机会越来越少,因此拥有一个 VR 自然补充环境有可能提高人们的生活质量。然而,VR 自然环境的优化设计是一个活跃的研究领域,有许多研究问题有待探索。VR 的一个主要问题是很难在实时呈现高保真资产的同时不引起头显的晕机或 VR 晕动症。由于这一限制,我们通过比较低逼真度自然环境和高逼真度自然环境,研究 VR 自然环境的逼真度是否对恢复效果至关重要。我们只发现两种环境的恢复效果存在明显差异,但在观察到数据显示高逼真度环境具有减压潜力的趋势后,我们建议在未来的工作中探索更多种类的高逼真度和低逼真度环境,以研究 VR 的全部潜力以及人们的反应。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Impact of Nature Realism on the Restorative Quality of Virtual Reality Forest Bathing
Virtual reality (VR) forest bathing for stress relief and mental health has recently become a popular research topic. As people spend more of their lives indoors and have less access to the restorative benefit of nature, having a VR nature supplement has the potential to improve quality of life. However, the optimal design of VR nature environments is an active area of investigation with many research questions to be explored. One major issue with VR is the difficulty of rendering high-fidelity assets in real time without causing cybersickness, or VR motion sickness, within the headset. Due to this limitation, we investigate if the realism of VR nature is critical for the restorative effects by comparing a low-realism nature environment to a high-realism nature environment. We only found a significant difference in the perceived restorativeness of the two environments, but after observing trends in our data toward the stress reduction potential of the high-realism environment, we suggest exploring more varieties of high and low-realism environments in future work to investigate the full potential of VR and how people respond.
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来源期刊
ACM Transactions on Applied Perception
ACM Transactions on Applied Perception 工程技术-计算机:软件工程
CiteScore
3.70
自引率
0.00%
发文量
22
审稿时长
12 months
期刊介绍: ACM Transactions on Applied Perception (TAP) aims to strengthen the synergy between computer science and psychology/perception by publishing top quality papers that help to unify research in these fields. The journal publishes inter-disciplinary research of significant and lasting value in any topic area that spans both Computer Science and Perceptual Psychology. All papers must incorporate both perceptual and computer science components.
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