{"title":"虚拟现实中的主动意象重写是解决心理问题的有效工具","authors":"Marcantonio Gagliardi, Marianne Markowski","doi":"10.1016/j.chbr.2024.100440","DOIUrl":null,"url":null,"abstract":"<div><p>Imagery rescripting (IR) is a cognitive-experiential technique used for the treatment of various mental conditions through the re-working of aversive memories. It has been widely applied in psychotherapy to address Post-Traumatic Stress Disorder (PTSD) and personality, anxiety, and eating disorders. Despite usually being effective, IR's underlying mechanism has not been clarified yet. Consistently, different assumptions may correspond to different IR versions and outcomes. Among these versions, active IR (AIR) – meaning a rescripting where the patient is the active ‘<em>rescriptor</em>’ – seems to have particularly positive effects. So far, IR use has been almost exclusively limited to in vivo settings. But the increasing availability of Virtual Reality (VR) in the last few years has favored the <em>in virtuo</em> implementation of safe and effective psychological treatments. On these grounds – and given that virtual scenarios can offer the possibility to perform any necessary actions and even more than real ones – we hypothesize that implementing AIR in VR can be effective in treating psychological conditions. As a preliminary evaluation of this assumption, we systematically searched the literature and reviewed the studies concerning VR realizations of AIR addressing mental issues. Our literature analysis provides the first evidence supporting this hypothesis, yet urging further research and testing.</p></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"15 ","pages":"Article 100440"},"PeriodicalIF":4.9000,"publicationDate":"2024-06-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S2451958824000733/pdfft?md5=0c2160a50ffca4068cdfd387b3df9fa8&pid=1-s2.0-S2451958824000733-main.pdf","citationCount":"0","resultStr":"{\"title\":\"Active imagery rescripting in virtual reality as a promising tool to address psychological conditions\",\"authors\":\"Marcantonio Gagliardi, Marianne Markowski\",\"doi\":\"10.1016/j.chbr.2024.100440\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>Imagery rescripting (IR) is a cognitive-experiential technique used for the treatment of various mental conditions through the re-working of aversive memories. It has been widely applied in psychotherapy to address Post-Traumatic Stress Disorder (PTSD) and personality, anxiety, and eating disorders. Despite usually being effective, IR's underlying mechanism has not been clarified yet. Consistently, different assumptions may correspond to different IR versions and outcomes. Among these versions, active IR (AIR) – meaning a rescripting where the patient is the active ‘<em>rescriptor</em>’ – seems to have particularly positive effects. So far, IR use has been almost exclusively limited to in vivo settings. But the increasing availability of Virtual Reality (VR) in the last few years has favored the <em>in virtuo</em> implementation of safe and effective psychological treatments. On these grounds – and given that virtual scenarios can offer the possibility to perform any necessary actions and even more than real ones – we hypothesize that implementing AIR in VR can be effective in treating psychological conditions. As a preliminary evaluation of this assumption, we systematically searched the literature and reviewed the studies concerning VR realizations of AIR addressing mental issues. Our literature analysis provides the first evidence supporting this hypothesis, yet urging further research and testing.</p></div>\",\"PeriodicalId\":72681,\"journal\":{\"name\":\"Computers in human behavior reports\",\"volume\":\"15 \",\"pages\":\"Article 100440\"},\"PeriodicalIF\":4.9000,\"publicationDate\":\"2024-06-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://www.sciencedirect.com/science/article/pii/S2451958824000733/pdfft?md5=0c2160a50ffca4068cdfd387b3df9fa8&pid=1-s2.0-S2451958824000733-main.pdf\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computers in human behavior reports\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S2451958824000733\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"PSYCHOLOGY, EXPERIMENTAL\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computers in human behavior reports","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S2451958824000733","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"PSYCHOLOGY, EXPERIMENTAL","Score":null,"Total":0}
引用次数: 0
摘要
意象重写(IR)是一种认知-体验技术,用于通过重塑厌恶记忆来治疗各种精神疾病。它被广泛应用于心理治疗中,以解决创伤后应激障碍(PTSD)以及人格障碍、焦虑症和饮食失调等问题。尽管 IR 通常是有效的,但其潜在机制尚未明确。始终如一的是,不同的假设可能对应不同的 IR 版本和结果。其中,主动 IR(AIR)--即患者作为主动 "重述者 "的重述--似乎具有特别积极的效果。迄今为止,IR 的使用几乎仅限于体内环境。但在过去几年里,虚拟现实技术(VR)的日益普及,为在虚拟环境中实施安全有效的心理治疗提供了有利条件。有鉴于此,并考虑到虚拟场景可以提供执行任何必要操作的可能性,甚至比真实场景更多,我们假设在 VR 中实施 AIR 可以有效治疗心理疾病。作为对这一假设的初步评估,我们系统地搜索了相关文献,并审查了有关在虚拟现实中实现 AIR 以解决心理问题的研究。我们的文献分析提供了支持这一假设的第一手证据,但仍需进一步研究和测试。
Active imagery rescripting in virtual reality as a promising tool to address psychological conditions
Imagery rescripting (IR) is a cognitive-experiential technique used for the treatment of various mental conditions through the re-working of aversive memories. It has been widely applied in psychotherapy to address Post-Traumatic Stress Disorder (PTSD) and personality, anxiety, and eating disorders. Despite usually being effective, IR's underlying mechanism has not been clarified yet. Consistently, different assumptions may correspond to different IR versions and outcomes. Among these versions, active IR (AIR) – meaning a rescripting where the patient is the active ‘rescriptor’ – seems to have particularly positive effects. So far, IR use has been almost exclusively limited to in vivo settings. But the increasing availability of Virtual Reality (VR) in the last few years has favored the in virtuo implementation of safe and effective psychological treatments. On these grounds – and given that virtual scenarios can offer the possibility to perform any necessary actions and even more than real ones – we hypothesize that implementing AIR in VR can be effective in treating psychological conditions. As a preliminary evaluation of this assumption, we systematically searched the literature and reviewed the studies concerning VR realizations of AIR addressing mental issues. Our literature analysis provides the first evidence supporting this hypothesis, yet urging further research and testing.