Erlina, Dylan P. Williams, Chris Cane, Hairida, Maria Ulfah and Azwa F. Wafiq
{"title":"重构视角:调查分子几何卡(MGCards)和分子模型构建(MMB)如何扰乱学生对分子结构的另类观念--定性研究","authors":"Erlina, Dylan P. Williams, Chris Cane, Hairida, Maria Ulfah and Azwa F. Wafiq","doi":"10.1039/D3RP00038A","DOIUrl":null,"url":null,"abstract":"<p >The range of abstract concepts encountered when learning chemistry and the inability of students to make connections between the macroscopic, sub-microscopic, and symbolic representations, used in chemistry teaching, are believed to be the main reasons for students’ difficulty when learning chemistry. Prediction and determination of molecular geometry using the theory of valence shell electron pair repulsion (VSEPR) is a sample of the abstract concept that is hard to understand by students who learn chemistry. Students may comprehend these ideas better if the learning process is supplemented with cutting-edge, interactive learning aids. To address the conceptual difficulties that students encounter when learning how to predict the shapes of molecules, a card game (MGCards) has been developed which is supported by simple molecular model building (MMB). The card game allows students to work through the steps required to predict the shape of a molecule in an engaging format. The student learning process is supported by feedback at all stages (if students make a mistake, they receive hints that will help them in the next step of the game). Action research with qualitative methods has been used to design, develop, and evaluate the MGCards. The MGCards and MMB were piloted at the University of Leicester with year one Natural Sciences students and modified based on the feedback received. Both MGCards and MMB were then used as part of the first-year chemistry education programme at Tanjungpura University in Indonesia. The findings of students’ answer analysis (pre- and post-test) in both cycles showed that students had a better understanding after learning with MGCards and MMB. The positive feedback for MGCards and MMB confirmed that these resources were effective in delivering an engaging learning experience. The results suggest that MGCards and MMB play a significant role in enhancing students’ understanding while also keeping them engaged.</p>","PeriodicalId":69,"journal":{"name":"Chemistry Education Research and Practice","volume":" 4","pages":" 1052-1070"},"PeriodicalIF":2.6000,"publicationDate":"2024-05-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Reconstructing perspectives: investigating how molecular geometry cards (MGCards) and molecular model building (MMB) disrupt students' alternative notions of molecular structure – a qualitative study\",\"authors\":\"Erlina, Dylan P. Williams, Chris Cane, Hairida, Maria Ulfah and Azwa F. Wafiq\",\"doi\":\"10.1039/D3RP00038A\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p >The range of abstract concepts encountered when learning chemistry and the inability of students to make connections between the macroscopic, sub-microscopic, and symbolic representations, used in chemistry teaching, are believed to be the main reasons for students’ difficulty when learning chemistry. Prediction and determination of molecular geometry using the theory of valence shell electron pair repulsion (VSEPR) is a sample of the abstract concept that is hard to understand by students who learn chemistry. Students may comprehend these ideas better if the learning process is supplemented with cutting-edge, interactive learning aids. To address the conceptual difficulties that students encounter when learning how to predict the shapes of molecules, a card game (MGCards) has been developed which is supported by simple molecular model building (MMB). The card game allows students to work through the steps required to predict the shape of a molecule in an engaging format. The student learning process is supported by feedback at all stages (if students make a mistake, they receive hints that will help them in the next step of the game). Action research with qualitative methods has been used to design, develop, and evaluate the MGCards. The MGCards and MMB were piloted at the University of Leicester with year one Natural Sciences students and modified based on the feedback received. Both MGCards and MMB were then used as part of the first-year chemistry education programme at Tanjungpura University in Indonesia. The findings of students’ answer analysis (pre- and post-test) in both cycles showed that students had a better understanding after learning with MGCards and MMB. The positive feedback for MGCards and MMB confirmed that these resources were effective in delivering an engaging learning experience. The results suggest that MGCards and MMB play a significant role in enhancing students’ understanding while also keeping them engaged.</p>\",\"PeriodicalId\":69,\"journal\":{\"name\":\"Chemistry Education Research and Practice\",\"volume\":\" 4\",\"pages\":\" 1052-1070\"},\"PeriodicalIF\":2.6000,\"publicationDate\":\"2024-05-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Chemistry Education Research and Practice\",\"FirstCategoryId\":\"95\",\"ListUrlMain\":\"https://pubs.rsc.org/en/content/articlelanding/2024/rp/d3rp00038a\",\"RegionNum\":2,\"RegionCategory\":\"教育学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"EDUCATION & EDUCATIONAL RESEARCH\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Chemistry Education Research and Practice","FirstCategoryId":"95","ListUrlMain":"https://pubs.rsc.org/en/content/articlelanding/2024/rp/d3rp00038a","RegionNum":2,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
Reconstructing perspectives: investigating how molecular geometry cards (MGCards) and molecular model building (MMB) disrupt students' alternative notions of molecular structure – a qualitative study
The range of abstract concepts encountered when learning chemistry and the inability of students to make connections between the macroscopic, sub-microscopic, and symbolic representations, used in chemistry teaching, are believed to be the main reasons for students’ difficulty when learning chemistry. Prediction and determination of molecular geometry using the theory of valence shell electron pair repulsion (VSEPR) is a sample of the abstract concept that is hard to understand by students who learn chemistry. Students may comprehend these ideas better if the learning process is supplemented with cutting-edge, interactive learning aids. To address the conceptual difficulties that students encounter when learning how to predict the shapes of molecules, a card game (MGCards) has been developed which is supported by simple molecular model building (MMB). The card game allows students to work through the steps required to predict the shape of a molecule in an engaging format. The student learning process is supported by feedback at all stages (if students make a mistake, they receive hints that will help them in the next step of the game). Action research with qualitative methods has been used to design, develop, and evaluate the MGCards. The MGCards and MMB were piloted at the University of Leicester with year one Natural Sciences students and modified based on the feedback received. Both MGCards and MMB were then used as part of the first-year chemistry education programme at Tanjungpura University in Indonesia. The findings of students’ answer analysis (pre- and post-test) in both cycles showed that students had a better understanding after learning with MGCards and MMB. The positive feedback for MGCards and MMB confirmed that these resources were effective in delivering an engaging learning experience. The results suggest that MGCards and MMB play a significant role in enhancing students’ understanding while also keeping them engaged.