当员工成为员工流:友谊和自我和谐的中介力量

IF 5.3 3区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM
Ting Zhang, Bin Li, Nan Hua, Pei Zhang
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引用次数: 0

摘要

本研究旨在探讨员工直播对消费者购买行为和品牌形象的影响,并了解友谊和自我一致性的中介作用。研究提出了一个框架,通过友谊和自我一致性的中介作用来解释员工直播的品质对消费者行为和品牌形象的影响。研究结果研究发现,员工直播间的四种品质--可信度、吸引力、响应度和专业性--通过自我一致性和友谊这一中介对消费者的购买行为和品牌形象产生了显著影响。它为学者们理解消费者与员工直播者之间的寄生社会互动(PSI)因素提供了理论基础,为越来越多的关于直播与消费者行为的文献做出了贡献。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
When employees become streamers: the mediating power of friendship and self-congruity
Purpose The purpose of this study is to investigate the effects of employee live streamers on consumers' purchase behaviors and brand image, as well as to understand the mediating roles of friendship and self-congruity. Design/methodology/approach A framework was proposed to explain the influence of employee live streamers' qualities on consumers' behaviors and brand image through the mediators of friendship and self-congruity. Primary data was collected from 225 valid survey responses in China, and the PLS-SEM analysis was employed to test the statistical significance of the hypothesized relationships. Findings The study found that four qualities of employee live streamers – trustworthiness, attractiveness, responsiveness and expertise – had significant effects on consumers' purchase behaviors and brand image through the mediators of self-congruity and friendship. Originality/value This research provides valuable insights into the varying roles of employee live streamers in consumers' decision-making and brand image formation. It offers a theoretical basis for scholars to understand the factors of PSI (parasocial interaction) between consumers and an employee streamer, contributing to the growing body of literature on live streaming and consumer behavior.
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来源期刊
Journal of Hospitality and Tourism Technology
Journal of Hospitality and Tourism Technology HOSPITALITY, LEISURE, SPORT & TOURISM-
CiteScore
8.40
自引率
12.80%
发文量
41
期刊介绍: The Journal of Hospitality and Tourism Technology is the only journal dedicated solely for research in technology and e-business in tourism and hospitality. It is a bridge between academia and industry through the intellectual exchange of ideas, trends and paradigmatic changes in the fields of hospitality, IT and e-business. It covers: -E-Marketplaces, electronic distribution channels, or e-Intermediaries -Internet or e-commerce business models -Self service technologies -E-Procurement -Social dynamics of e-communication -Relationship Development and Retention -E-governance -Security of transactions -Mobile/Wireless technologies in commerce -IT control and preparation for disaster -Virtual reality applications -Word of Mouth. -Cross-Cultural differences in IT use -GPS and Location-based services -Biometric applications -Business intelligence visualization -Radio Frequency Identification applications -Service-Oriented Architecture of business systems -Technology in New Product Development
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