参与者类型模糊的冲突情境中的决策制定

IF 0.4 Q4 INFORMATION SCIENCE & LIBRARY SCIENCE
V. G. Chernov
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引用次数: 0

摘要

摘要 阐述了一种违反常识原则的对抗博弈的解决方法,在这种博弈中,博弈者对可能的解决方法和对立面的适当结果知之甚少。作为博弈情况的正式模型,建议使用模糊多重表示法来估计使用博弈者策略的可能性和相应的结果。这个问题的解决方案是将每种情况下可能解决方案结果的模糊估计值转换为具有三角成员函数的等价模糊集的形式。所开发的方法对初始模糊数据的隶属函数不加限制。除了选择最佳解决方案外,还可获得对结果和可行性程度的估计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Decision-Making in a Conflict Situation with Fuzzy Types of Participants

Decision-Making in a Conflict Situation with Fuzzy Types of Participants

Abstract

A method of solution of antagonistic games in violation of a common knowledge principle is described, wherein players have incomplete knowledge of possible solutions and appropriate outcomes for the opposite side. As a formal model of for a game situation, it is proposed to use a fuzzy-multiple representation of estimates of the possibilities of using players’ strategies and the corresponding consequences. The solution for this problem is based on the transformation of the fuzzy estimates of the results of possible solutions for each situation in the form of an equivalent fuzzy set that has a triangular membership function. The developed method does not impose restrictions on the affiliation functions of the initial fuzzy data. In addition to the selection of the best solution, an estimation of the result and the degree of feasibility is obtained.

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来源期刊
Scientific and Technical Information Processing
Scientific and Technical Information Processing INFORMATION SCIENCE & LIBRARY SCIENCE-
CiteScore
1.00
自引率
42.90%
发文量
20
期刊介绍: Scientific and Technical Information Processing  is a refereed journal that covers all aspects of management and use of information technology in libraries and archives, information centres, and the information industry in general. Emphasis is on practical applications of new technologies and techniques for information analysis and processing.
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