{"title":"通过安卓系统开发灯光控制原型,并将其作为棉兰市 SMK DWIWARNA 的学习媒体","authors":"Wanjul Fransisco Sirait, M. Amin","doi":"10.24114/jevte.v3i2.57182","DOIUrl":null,"url":null,"abstract":"Abstract This research aims to develop learning media using light control prototypes in microcontroller and microprocessor engineering subjects at Dwiwarna Vocational School, Medan. The research method used is the research and development method with the ADDIE development research model. The stages in development are 1) Analysis Stage, 2) Design, 3) Development or Production, 4) Implementation or Delivery, 5) Evaluations. Data collection for validation of learning materials and media uses a Likert scale. The results of this development research are a light control prototype along with a job sheet. This prototype-based learning media has gone through the validation test stage with an average achievement percentage of 85% according to material experts and 88.12% according to media experts. From the research results, it can be concluded that the learning media using the lamp control prototype meets the quality requirements and is suitable for use as a media to support learning activities for microprocessor and microcontroller programming. Key Words: Learning Media, Light Control Prototype AbstrakPenelitian ini bertujuan untuk mengembangnkan media pembelajaran menggunakan Prototype pengontrolan lampu pada mata pelajaran teknik mikrokontroller dan mikroprosesor di SMK Dwiwarna Medan Metode penelitian yang digunakan adalah metode penelitian dan pengembangan (research and development ) dengan model penelitian pengembangan ADDIE. Tahapan dalam pengembangannya yaitu 1) Tahap Analysis, 2) Design, 3) Development or Production, 4) Implementation or Delivery, 5) Evaluations. Pengambilan data validasi materi dan media pembelajaran menggunakan skala likert. Hasil dari penelitian pengembangan ini berupa Prototype pengontrolan lampu berserta Jobsheet . media pembelajran berbasisi prototype ini telah melalui tahap uji validasi dengan rata – rata persentase capaian sebesar 85 % menurut ahli materi dan 88,12 % menurut ahli media. Dari hasil pnelitian dapat disimpulkan bahwa media pembelajaran menggunakan Prototype Pengontrolan lampu ini memenuhi syarat dengan kualitas Layak untuk digunakan sebagai media penunjang kegiatan pembelajaran pemograman mikroprosesor dan mikrokontrollerKata kunci : Media Pembelajaran, Light Control Prototype","PeriodicalId":239942,"journal":{"name":"JEVTE Journal of Electrical Vocational Teacher Education","volume":"293 ","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-04-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"PENGEMBANGAN PROTOTYPE PENGONTROLAN LAMPU VIA ANDROID SEBAGAI MEDIA PEMBELAJARAN DI SMK DWIWARNA MEDAN\",\"authors\":\"Wanjul Fransisco Sirait, M. 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Hasil dari penelitian pengembangan ini berupa Prototype pengontrolan lampu berserta Jobsheet . media pembelajran berbasisi prototype ini telah melalui tahap uji validasi dengan rata – rata persentase capaian sebesar 85 % menurut ahli materi dan 88,12 % menurut ahli media. 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引用次数: 0
摘要
摘要 本研究旨在利用光控制原型开发棉兰 Dwiwarna 职业学校微控制器和微处理器工程学科的学习媒体。采用的研究方法是 ADDIE 开发研究模型的研究与开发方法。开发阶段包括:1)分析阶段;2)设计;3)开发或生产;4)实施或交付;5)评估。用于验证学习材料和媒体的数据收集采用李克特量表。本次开发研究的成果是一个灯具控制原型和工作表。这个基于原型的学习媒体已经通过了验证测试阶段,材料专家的平均达标率为 85%,媒体专家的平均达标率为 88.12%。从研究结果可以得出结论,使用灯控制原型的学习媒体符合质量要求,适合用作支持微处理器和单片机编程学习活动的媒体。关键字学习媒体灯具控制原型(AbstrakPenelitian ini bertujuan untuk mengembangnkan media pembelajaran menggunakan Prototype pengontrolan lampu pada mata pelajaran teknik mikrokontroller dan mikroprosesor di SMK Dwiwarna Medan Metode penelitian yang digunakan adalah metode penelitian dan pengembangan (研究与开发) dengan model penelitian pengembangan ADDIE.研究与开发模式包括 1) 分析、2) 设计、3) 开发或生产、4) 实施或交付、5) 评估。对材料和媒体的数据进行验证,以获得立竿见影的效果。以原型为基础的媒体原型可以通过按比例的持续性验证,达到 85% 的材料验证率和 88.12% 的媒体验证率。在此,我们将向您介绍如何利用媒体制作灯具原型,以及如何利用媒体制作灯具和灯具控制器:媒体,灯光控制原型
PENGEMBANGAN PROTOTYPE PENGONTROLAN LAMPU VIA ANDROID SEBAGAI MEDIA PEMBELAJARAN DI SMK DWIWARNA MEDAN
Abstract This research aims to develop learning media using light control prototypes in microcontroller and microprocessor engineering subjects at Dwiwarna Vocational School, Medan. The research method used is the research and development method with the ADDIE development research model. The stages in development are 1) Analysis Stage, 2) Design, 3) Development or Production, 4) Implementation or Delivery, 5) Evaluations. Data collection for validation of learning materials and media uses a Likert scale. The results of this development research are a light control prototype along with a job sheet. This prototype-based learning media has gone through the validation test stage with an average achievement percentage of 85% according to material experts and 88.12% according to media experts. From the research results, it can be concluded that the learning media using the lamp control prototype meets the quality requirements and is suitable for use as a media to support learning activities for microprocessor and microcontroller programming. Key Words: Learning Media, Light Control Prototype AbstrakPenelitian ini bertujuan untuk mengembangnkan media pembelajaran menggunakan Prototype pengontrolan lampu pada mata pelajaran teknik mikrokontroller dan mikroprosesor di SMK Dwiwarna Medan Metode penelitian yang digunakan adalah metode penelitian dan pengembangan (research and development ) dengan model penelitian pengembangan ADDIE. Tahapan dalam pengembangannya yaitu 1) Tahap Analysis, 2) Design, 3) Development or Production, 4) Implementation or Delivery, 5) Evaluations. Pengambilan data validasi materi dan media pembelajaran menggunakan skala likert. Hasil dari penelitian pengembangan ini berupa Prototype pengontrolan lampu berserta Jobsheet . media pembelajran berbasisi prototype ini telah melalui tahap uji validasi dengan rata – rata persentase capaian sebesar 85 % menurut ahli materi dan 88,12 % menurut ahli media. Dari hasil pnelitian dapat disimpulkan bahwa media pembelajaran menggunakan Prototype Pengontrolan lampu ini memenuhi syarat dengan kualitas Layak untuk digunakan sebagai media penunjang kegiatan pembelajaran pemograman mikroprosesor dan mikrokontrollerKata kunci : Media Pembelajaran, Light Control Prototype