实现身临其境的人机界面:传感、计算和显示

Runchuan Ma;Rui Li;Hao Gong;Shengbiao Hu;Haowen Zhao;Xiaojun Guo
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引用次数: 0

摘要

从智能手机、PAD 到各种空间计算设备,各种终端设备都可以使用基于显示的人机界面(HMI),实现身临其境的体验,这是大有可为的。本文回顾了实现身临其境人机界面系统的传感、计算和显示三个关键步骤中的关键技术和挑战。各种传感技术的发展实现了对人类输入信息的准确识别。同时,感知和重建周围环境(包括三维场景和其他相关信息)也是关键所在。为了克服能源和硬件的限制,可以采用近/内传感计算和边缘云协同计算,以尽量减少对本地计算资源的需求。最后,系统必须能够实时显示更新后的场景以及视觉和其他相关信息,让用户能够身临其境地感知。除了在关键部件上不断努力外,还需要系统级设计和新的异质集成或封装技术,以实现数据传输更少、计算更高效的紧凑型 "感知-计算-显示 "系统。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Towards Immersive Human-Machine Interfaces: Sensing, Computing and Displaying
It is of great promise to achieve immersive experience with display-based human-machine interfaces (HMIs) for various end devices ranging from smart phones, PADs to various types of spatial computing devices. This paper reviews the key technologies and challenges in the three key steps of sensing, computing, and displaying for achieving immersive HMI systems. Development of various sensing technologies enables accurate recognition of input information from human. Meanwhile, sensing and reconstruction of the surrounding environment, including 3D scene and other related information, is also key. To overcome the constraints of energy and hardware, near-/in-sensor computing and edge-cloud collaborative computing can be adopted to minimize the requirement of local computational resources. As the final step, the system must be able to display a updated scene with visual and other related information in real-time for the user to perceive with immersive experience. In addition to continuous efforts on key components, system-level design and new heterogenous integration or packaging techniques for physically realizing compact “sense-compute-display” systems with less data transmission and more efficient computation are demanded.
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