L. Azizah, Puji Rahmawati, Arif Wiyat Purnanto, Widya Widiania Ulfa
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引用次数: 0
摘要
根据在 Negeri Depok 1 Sleman 学校的预研究观察结果,我们知道有些学生没有达到学校规定 的最低完成标准(KKM),即 80 分。本研究旨在通过角色扮演学习和折叠钱币的辅助,确定 Negeri Depok 1 Sleman 学校二年级学生对有关加法和减法的数学概念的理解程度。采用的研究方法是课堂行动研究(PTK)。本研究使用测试问题表和教师观察表收集数据。采用的数据分析方法是定性描述法和定量描述法。结果显示,第一周期的教师活动为 66.67%(好),第二周期增加到 86.67%(很好)。对数学概念的平均理解在周期 I 中为 67 分,在周期 II 中上升到 76.89 分。对数学概念理解的测试结果的完整性在第一周期为 57.14%,在第二周期增至 78.57%。研究结果表明,折叠式媒体辅助下的角色扮演学习模式可以提高学生对数学概念的理解。
Meningkatkan Pemahaman Konsep Matematika Siswa Sekolah Dasar melalui Pembelajaran Role Playing Berbantuan Uang Lipat (Uang Nilai Tempat)
Based on the results of pre-research observations at SD Negeri Depok 1 Sleman, it is known that some students have not reached the minimum completeness criteria (KKM) that have been determined by the school, namely 80. This research aims to determine the increase in understanding of Mathematics concepts for class II students at SD Negeri Depok 1 Sleman regarding addition. and reduction through role playing learning assisted by folding money. The research method used is classroom action research (PTK). Data collection for this research used test question sheets and teacher observation sheets. The data analysis method used is descriptive qualitative and and quantitative descriptive. The results obtained showed that teacher activity in cycle I was 66.67% (good) and increased in cycle II to 86.67% (very good). The average understanding of Mathematics concepts in cycle I obtained a score of 67 and increased in cycle II to 76.89. Completeness of the test results for understanding Mathematics concepts in cycle I was 57.14% and increased in cycle II to 78.57%. The results of this research indicate that the role playing learning model assisted by folding money media can improve students' understanding of mathematics concepts.