电子竞技和游戏的兴起:平衡屏幕时间与体育活动

Rahul Dev Choudhury, Sukanta Ch Nath, Debraj Nath, K. Hinoca Assumi
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引用次数: 0

摘要

简要概述突出了电子竞技和游戏不断发展的领域,强调了竞技游戏的兴起、其对健康和福祉的影响,以及调整公共战略以适应数字领域的必要性。它探讨了电子竞技的发展、与延长屏幕时间有关的问题以及促进游戏玩家体育锻炼的价值。摘要强调了电子竞技的动向和预测,如持续扩张、主流接受度、项目多样化、移动游戏的突出地位、专业化程度的提高、新兴技术的整合以及地区性传播。此外,摘要还探讨了如何使公共卫生举措适应数字空间,如数字健康促进、在线心理帮助、数字扫盲和健康教育、流行病学监测以及政策和监管。摘要强调了在技术进步和不断发展的趋势下,平衡屏幕时间与体育锻炼的重要性,以及在电子竞技界培养健康文化的重要性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
RISE OF E-SPORTS AND GAMING: BALANCING SCREEN TIME WITH PHYSICAL ACTIVITY
The brief overview highlighted the evolving realm of e-sports and gaming, emphasizing the ascent of competitive play, its effect on health and wellbeing, and the necessity to adapt public strategies to the digital arena. It examined the growth of e-sports, the issues linked to extended screen time, and the value of promoting physical exercise among gamers. The summary underscored movements and predictions in e-sports, such as continuing expansion, mainstream acceptance, diversification of titles, mobile gaming prominence, increased professionalism, integration of emerging technologies, and regional spread. Furthermore, it explored ways to adapt public health initiatives to the digital space, like digital health promotion, online psychological help, digital literacy and health education, epidemiological monitoring, and policy and regulation. The abstract underscored the importance of balancing screen time with physical activity and cultivating a culture of health and wellness in the e-sports community amid technological advancements and evolving trends.
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