Shivam Goel , Panagiotis Lymperopoulos , Ravenna Thielstrom , Evan Krause , Patrick Feeney , Pierrick Lorang , Sarah Schneider , Yichen Wei , Eric Kildebeck , Stephen Goss , Michael C. Hughes , Liping Liu , Jivko Sinapov , Matthias Scheutz
{"title":"处理开放世界中新奇事物的神经符号认知架构框架","authors":"Shivam Goel , Panagiotis Lymperopoulos , Ravenna Thielstrom , Evan Krause , Patrick Feeney , Pierrick Lorang , Sarah Schneider , Yichen Wei , Eric Kildebeck , Stephen Goss , Michael C. Hughes , Liping Liu , Jivko Sinapov , Matthias Scheutz","doi":"10.1016/j.artint.2024.104111","DOIUrl":null,"url":null,"abstract":"<div><p>“Open world” environments are those in which novel objects, agents, events, and more can appear and contradict previous understandings of the environment. This runs counter to the “closed world” assumption used in most AI research, where the environment is assumed to be fully understood and unchanging. The types of environments AI agents can be deployed in are limited by the inability to handle the novelties that occur in open world environments. This paper presents a novel cognitive architecture framework to handle open-world novelties. This framework combines symbolic planning, counterfactual reasoning, reinforcement learning, and deep computer vision to detect and accommodate novelties. We introduce general algorithms for exploring open worlds using inference and machine learning methodologies to facilitate novelty accommodation. The ability to detect and accommodate novelties allows agents built on this framework to successfully complete tasks despite a variety of novel changes to the world. Both the framework components and the entire system are evaluated in Minecraft-like simulated environments. Our results indicate that agents are able to efficiently complete tasks while accommodating “concealed novelties” not shared with the architecture development team.</p></div>","PeriodicalId":8434,"journal":{"name":"Artificial Intelligence","volume":"331 ","pages":"Article 104111"},"PeriodicalIF":5.1000,"publicationDate":"2024-03-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A neurosymbolic cognitive architecture framework for handling novelties in open worlds\",\"authors\":\"Shivam Goel , Panagiotis Lymperopoulos , Ravenna Thielstrom , Evan Krause , Patrick Feeney , Pierrick Lorang , Sarah Schneider , Yichen Wei , Eric Kildebeck , Stephen Goss , Michael C. Hughes , Liping Liu , Jivko Sinapov , Matthias Scheutz\",\"doi\":\"10.1016/j.artint.2024.104111\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>“Open world” environments are those in which novel objects, agents, events, and more can appear and contradict previous understandings of the environment. This runs counter to the “closed world” assumption used in most AI research, where the environment is assumed to be fully understood and unchanging. The types of environments AI agents can be deployed in are limited by the inability to handle the novelties that occur in open world environments. This paper presents a novel cognitive architecture framework to handle open-world novelties. This framework combines symbolic planning, counterfactual reasoning, reinforcement learning, and deep computer vision to detect and accommodate novelties. We introduce general algorithms for exploring open worlds using inference and machine learning methodologies to facilitate novelty accommodation. The ability to detect and accommodate novelties allows agents built on this framework to successfully complete tasks despite a variety of novel changes to the world. Both the framework components and the entire system are evaluated in Minecraft-like simulated environments. Our results indicate that agents are able to efficiently complete tasks while accommodating “concealed novelties” not shared with the architecture development team.</p></div>\",\"PeriodicalId\":8434,\"journal\":{\"name\":\"Artificial Intelligence\",\"volume\":\"331 \",\"pages\":\"Article 104111\"},\"PeriodicalIF\":5.1000,\"publicationDate\":\"2024-03-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Artificial Intelligence\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S000437022400047X\",\"RegionNum\":2,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Artificial Intelligence","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S000437022400047X","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
A neurosymbolic cognitive architecture framework for handling novelties in open worlds
“Open world” environments are those in which novel objects, agents, events, and more can appear and contradict previous understandings of the environment. This runs counter to the “closed world” assumption used in most AI research, where the environment is assumed to be fully understood and unchanging. The types of environments AI agents can be deployed in are limited by the inability to handle the novelties that occur in open world environments. This paper presents a novel cognitive architecture framework to handle open-world novelties. This framework combines symbolic planning, counterfactual reasoning, reinforcement learning, and deep computer vision to detect and accommodate novelties. We introduce general algorithms for exploring open worlds using inference and machine learning methodologies to facilitate novelty accommodation. The ability to detect and accommodate novelties allows agents built on this framework to successfully complete tasks despite a variety of novel changes to the world. Both the framework components and the entire system are evaluated in Minecraft-like simulated environments. Our results indicate that agents are able to efficiently complete tasks while accommodating “concealed novelties” not shared with the architecture development team.
期刊介绍:
The Journal of Artificial Intelligence (AIJ) welcomes papers covering a broad spectrum of AI topics, including cognition, automated reasoning, computer vision, machine learning, and more. Papers should demonstrate advancements in AI and propose innovative approaches to AI problems. Additionally, the journal accepts papers describing AI applications, focusing on how new methods enhance performance rather than reiterating conventional approaches. In addition to regular papers, AIJ also accepts Research Notes, Research Field Reviews, Position Papers, Book Reviews, and summary papers on AI challenges and competitions.