用于高效安全存储器的猴面包树(Baobab Merkle Tree

IF 1.4 3区 计算机科学 Q4 COMPUTER SCIENCE, HARDWARE & ARCHITECTURE
Samuel Thomas;Kidus Workneh;Ange-Thierry Ishimwe;Zack McKevitt;Phaedra Curlin;R. Iris Bahar;Joseph Izraelevitz;Tamara Lehman
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引用次数: 0

摘要

安全内存是解决内存硬件漏洞的自然解决方案,但它面临着性能和内存开销的根本挑战。虽然在优化协议性能方面做了大量工作,但在优化内存开销方面的工作却少得多。在这项工作中,我们提出了 Baobab Merkle Tree,将计数器记忆在片上表中。Baobab 梅克尔树将 Bonsai 梅克尔树的空间开销降低了 2-4 倍,而不会产生性能开销。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Baobab Merkle Tree for Efficient Secure Memory
Secure memory is a natural solution to hardware vulnerabilities in memory, but it faces fundamental challenges of performance and memory overheads. While significant work has gone into optimizing the protocol for performance, far less work has gone into optimizing its memory overhead. In this work, we propose the Baobab Merkle Tree , in which counters are memoized in an on-chip table. The Baobab Merkle Tree reduces spatial overhead of a Bonsai Merkle Tree by 2-4X without incurring performance overhead.
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来源期刊
IEEE Computer Architecture Letters
IEEE Computer Architecture Letters COMPUTER SCIENCE, HARDWARE & ARCHITECTURE-
CiteScore
4.60
自引率
4.30%
发文量
29
期刊介绍: IEEE Computer Architecture Letters is a rigorously peer-reviewed forum for publishing early, high-impact results in the areas of uni- and multiprocessor computer systems, computer architecture, microarchitecture, workload characterization, performance evaluation and simulation techniques, and power-aware computing. Submissions are welcomed on any topic in computer architecture, especially but not limited to: microprocessor and multiprocessor systems, microarchitecture and ILP processors, workload characterization, performance evaluation and simulation techniques, compiler-hardware and operating system-hardware interactions, interconnect architectures, memory and cache systems, power and thermal issues at the architecture level, I/O architectures and techniques, independent validation of previously published results, analysis of unsuccessful techniques, domain-specific processor architectures (e.g., embedded, graphics, network, etc.), real-time and high-availability architectures, reconfigurable systems.
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