开发控制台冲刺:使用 Godot 游戏引擎的 2D 冒险游戏

Sujacka Retno, Zeny Arsya Fortilla, Ilmi Suciani Sinambela
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引用次数: 0

摘要

控制台冲刺》是一款 2D 平台游戏,讲述了好奇的游戏角色达克斯从控制台中跳出来进行冒险的故事。他闯过重重难关,收集各种物品,并结识了新朋友。他们组成一个团队,与一个名叫 Glitch 的坏蛋战斗。这项研究的目的是设计一款 2D 控制台冲刺平台游戏,该游戏属于冒险类型,既有趣又相当难完成。该应用程序是使用 GDScript 编程语言的 Godot 游戏引擎创建的。本次期末作业使用的方法是 MDLC 模型软件开发方法,并使用 SWOT 方法进行系统弱点分析。本项目的最终成果是一款 2D 平台游戏,该游戏玩起来很流畅,能给人带来愉悦的游戏体验。Console Dash》的画面、音乐和音效都很吸引人,活跃了游戏气氛,还提供了具有挑战性的关卡供玩家探索。此外,这款游戏还拥有直观的界面和灵敏的控制。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Developing the Console Dash: a 2D Adventure Game using Godot Game Engine
A 2D platformer game, console dash is a game that tells the story of Dax, a curious game character, jumping out of his console to go on an adventure. He goes through difficult levels, collects objects and meets new friends. They form a team and fight a villain named Glitch. The aim of this research is to design a 2D Console Dash platformer game with an adventure genre that is interesting and also quite difficult to complete. This application was created using the Godot game engine with the GDScript programming language. The method used in this final assignment uses the MDLC model software development method, and uses the SWOT method for system weakness analysis. The final result of this project is a 2D platformer game that plays smoothly and provides an enjoyable gaming experience. Console Dash offers attractive graphics, music and sound effects that liven up the atmosphere of the game, as well as challenging levels to explore. Moreover, this game has an intuitive interface and responsive controls.
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