{"title":"战争与电子竞技:俄罗斯入侵对乌克兰和俄罗斯职业球员表现的影响","authors":"Cornel Nesseler, Viktor Shtrum","doi":"10.1177/15554120231224513","DOIUrl":null,"url":null,"abstract":"Understanding and assessing worker performance is of major sociological and economic interest. This importance is mirrored in the extent of research that analyzes incentives and behavioral traits influencing worker performance. Most of this research focuses on workers in a peaceful or stable environment. However, a large share of the global population works in a country that is at war. To examine the situation of workers in such a vulnerable situation, micro-level data is necessary but often unavailable. Esports is an exception as data regarding professional players – workers – is accessible. Here, we examine how Ukrainian and Russian professional players behave before and since the Russian invasion. Contrary to popular thinking, we find a sizable improvement in performance. For Ukrainians, the effect is especially prominent for live events, and for Russians, for online events. Our results demonstrate that the behavior of professional gamers rapidly changed after the occupation.","PeriodicalId":12634,"journal":{"name":"Games and Culture","volume":null,"pages":null},"PeriodicalIF":2.4000,"publicationDate":"2024-01-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"War and Esport: The Russian Invasions Impact on the Performance of Ukrainian and Russian Professional Players\",\"authors\":\"Cornel Nesseler, Viktor Shtrum\",\"doi\":\"10.1177/15554120231224513\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Understanding and assessing worker performance is of major sociological and economic interest. This importance is mirrored in the extent of research that analyzes incentives and behavioral traits influencing worker performance. Most of this research focuses on workers in a peaceful or stable environment. However, a large share of the global population works in a country that is at war. To examine the situation of workers in such a vulnerable situation, micro-level data is necessary but often unavailable. Esports is an exception as data regarding professional players – workers – is accessible. Here, we examine how Ukrainian and Russian professional players behave before and since the Russian invasion. Contrary to popular thinking, we find a sizable improvement in performance. For Ukrainians, the effect is especially prominent for live events, and for Russians, for online events. Our results demonstrate that the behavior of professional gamers rapidly changed after the occupation.\",\"PeriodicalId\":12634,\"journal\":{\"name\":\"Games and Culture\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":2.4000,\"publicationDate\":\"2024-01-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Games and Culture\",\"FirstCategoryId\":\"98\",\"ListUrlMain\":\"https://doi.org/10.1177/15554120231224513\",\"RegionNum\":2,\"RegionCategory\":\"文学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMMUNICATION\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Games and Culture","FirstCategoryId":"98","ListUrlMain":"https://doi.org/10.1177/15554120231224513","RegionNum":2,"RegionCategory":"文学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMMUNICATION","Score":null,"Total":0}
War and Esport: The Russian Invasions Impact on the Performance of Ukrainian and Russian Professional Players
Understanding and assessing worker performance is of major sociological and economic interest. This importance is mirrored in the extent of research that analyzes incentives and behavioral traits influencing worker performance. Most of this research focuses on workers in a peaceful or stable environment. However, a large share of the global population works in a country that is at war. To examine the situation of workers in such a vulnerable situation, micro-level data is necessary but often unavailable. Esports is an exception as data regarding professional players – workers – is accessible. Here, we examine how Ukrainian and Russian professional players behave before and since the Russian invasion. Contrary to popular thinking, we find a sizable improvement in performance. For Ukrainians, the effect is especially prominent for live events, and for Russians, for online events. Our results demonstrate that the behavior of professional gamers rapidly changed after the occupation.
期刊介绍:
Games and Culture publishes innovative theoretical and empirical research about games and culture within the context of interactive media. The journal serves as a premiere outlet for groundbreaking and germinal work in the field of game studies. The journal"s scope includes the sociocultural, political, and economic dimensions of gaming from a wide variety of perspectives, including textual analysis, political economy, cultural studies, ethnography, critical race studies, gender studies, media studies, public policy, international relations, and communication studies.