在线性遗传编程中将有向无环图衔接到线性表示:动态调度案例研究

IF 1.7 3区 计算机科学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Zhixing Huang, Yi Mei, Fangfang Zhang, Mengjie Zhang, Wolfgang Banzhaf
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引用次数: 0

摘要

线性遗传编程(LGP)是一种基于执行线性指令序列的遗传编程范式。LGP 个体可解码为有向无环图。该图直观地反映了基元及其联系。然而,现有的 LGP 研究在将 LGP 个体视为图时忽略了一个重要方面,即从图到 LGP 基因型的反向转换。如果要在 LGP 中使用其他基于图的技术和应用,这种反向转换是必不可少的一步。将图形转化为 LGP 基因型并非易事,因为图形信息通常无法传达寄存器信息,而寄存器信息是 LGP 个体的关键要素。在此,我们根据不同的图信息(包括图基元频率、邻接矩阵、邻接表和子图的 LGP 指令)研究了四种可能的转换方法的有效性。对于每种转换方法,我们都设计了相应的基于图的遗传算子,将 LGP 父本的指令明确转换为图信息,然后再转换为在图上繁殖产生的子代指令。我们假设,基于图的算子在进化中的有效性反映了不同图到 LGP 基因型转换的有效性。我们通过应用 LGP 为动态调度问题设计启发式算法的案例研究进行了调查。结果表明,突出图信息能提高 LGP 解决动态调度问题的平均性能。这表明,基于邻接表将图反向转换为 LGP 指令是一种既能保持图的原始频率又能保持图的拓扑结构的有效方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Bridging directed acyclic graphs to linear representations in linear genetic programming: a case study of dynamic scheduling

Bridging directed acyclic graphs to linear representations in linear genetic programming: a case study of dynamic scheduling

Linear genetic programming (LGP) is a genetic programming paradigm based on a linear sequence of instructions being executed. An LGP individual can be decoded into a directed acyclic graph. The graph intuitively reflects the primitives and their connection. However, existing studies on LGP miss an important aspect when seeing LGP individuals as graphs, that is, the reverse transformation from graph to LGP genotype. Such reverse transformation is an essential step if one wants to use other graph-based techniques and applications with LGP. Transforming graphs into LGP genotypes is nontrivial since graph information normally does not convey register information, a crucial element in LGP individuals. Here we investigate the effectiveness of four possible transformation methods based on different graph information including frequency of graph primitives, adjacency matrices, adjacency lists, and LGP instructions for sub-graphs. For each transformation method, we design a corresponding graph-based genetic operator to explicitly transform LGP parent’s instructions to graph information, then to the instructions of offspring resulting from breeding on graphs. We hypothesize that the effectiveness of the graph-based operators in evolution reflects the effectiveness of different graph-to-LGP genotype transformations. We conduct the investigation by a case study that applies LGP to design heuristics for dynamic scheduling problems. The results show that highlighting graph information improves LGP average performance for solving dynamic scheduling problems. This shows that reversely transforming graphs into LGP instructions based on adjacency lists is an effective way to maintain both primitive frequency and topological structures of graphs.

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来源期刊
Genetic Programming and Evolvable Machines
Genetic Programming and Evolvable Machines 工程技术-计算机:理论方法
CiteScore
5.90
自引率
3.80%
发文量
19
审稿时长
6 months
期刊介绍: A unique source reporting on methods for artificial evolution of programs and machines... Reports innovative and significant progress in automatic evolution of software and hardware. Features both theoretical and application papers. Covers hardware implementations, artificial life, molecular computing and emergent computation techniques. Examines such related topics as evolutionary algorithms with variable-size genomes, alternate methods of program induction, approaches to engineering systems development based on embryology, morphogenesis or other techniques inspired by adaptive natural systems.
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