测试人工智能艺术工具在城市设计方面的能力。

IF 1.7 4区 计算机科学 Q3 COMPUTER SCIENCE, SOFTWARE ENGINEERING
IEEE Computer Graphics and Applications Pub Date : 2024-03-01 Epub Date: 2024-03-25 DOI:10.1109/MCG.2024.3356169
Connor Phillips, Junfeng Jiao, Emmalee Clubb
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引用次数: 0

摘要

本研究旨在评估三种人工智能(AI)图像合成模型 Dall-E 2、Stable Diffusion 和 Midjourney 在根据场景描述生成城市设计图像方面的性能。共生成了 240 幅图像,并由两名独立的专业评估人员使用经调整的 "感性和特异性平均值"(SSA)指标进行评估。结果显示,三种人工智能模型之间存在明显差异,不同城市场景的得分也不尽相同,这表明人工智能艺术生成器在视觉表现某些项目和设计元素时可能更具挑战性。对单个设计元素的分析表明,对摩天大楼和草坪等常见特征的准确度较高,但对雕塑和公交站点等独特元素的描绘频率较低。在探索的早期阶段,快速构思和视觉头脑风暴是关键,因此人工智能生成的城市设计具有潜在的应用价值。未来的研究可以拓宽风格范围,并纳入更多样化的评价指标。这项研究旨在指导人工智能模型的开发,以实现更细致入微、更具包容性的城市设计应用,增强建筑师和城市规划师的工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Testing the Capability of AI Art Tools for Urban Design.

This study aimed to evaluate the performance of three artificial intelligence (AI) image synthesis models, Dall-E 2, Stable Diffusion, and Midjourney, in generating urban design imagery based on scene descriptions. A total of 240 images were generated and evaluated by two independent professional evaluators using an adapted sensibleness and specificity average metric. The results showed significant differences between the three AI models, as well as differing scores across urban scenes, suggesting that some projects and design elements may be more challenging for AI art generators to represent visually. Analysis of individual design elements showed high accuracy in common features like skyscrapers and lawns, but less frequency in depicting unique elements such as sculptures and transit stops. AI-generated urban designs have potential applications in the early stages of exploration when rapid ideation and visual brainstorming are key. Future research could broaden the style range and include more diverse evaluative metrics. The study aims to guide the development of AI models for more nuanced and inclusive urban design applications, enhancing tools for architects and urban planners.

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来源期刊
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications 工程技术-计算机:软件工程
CiteScore
3.20
自引率
5.60%
发文量
160
审稿时长
>12 weeks
期刊介绍: IEEE Computer Graphics and Applications (CG&A) bridges the theory and practice of computer graphics, visualization, virtual and augmented reality, and HCI. From specific algorithms to full system implementations, CG&A offers a unique combination of peer-reviewed feature articles and informal departments. Theme issues guest edited by leading researchers in their fields track the latest developments and trends in computer-generated graphical content, while tutorials and surveys provide a broad overview of interesting and timely topics. Regular departments further explore the core areas of graphics as well as extend into topics such as usability, education, history, and opinion. Each issue, the story of our cover focuses on creative applications of the technology by an artist or designer. Published six times a year, CG&A is indispensable reading for people working at the leading edge of computer-generated graphics technology and its applications in everything from business to the arts.
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