快节奏电子游戏中技能学习的周期性敲击机制。

IF 2.1 3区 心理学 Q2 PSYCHOLOGY
Pierre G Gianferrara, Shawn A Betts, John R Anderson
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引用次数: 0

摘要

在培养运动技能时,时机起着至关重要的作用。在本研究中,我们调查并模拟了人类在一款名为 "自动轨道"(Auto Orbit)的简化版太空堡垒视频游戏中的技能学习,该游戏具有很强的计时功能。我们的主要目的是测试一个旨在模拟以慢于 500 毫秒(>500 毫秒)的速度重复按键动作的计算模型是否也能模拟以非常快的速度(≤500 毫秒)重复按键动作的人类学习。主要发现是,速度压力的增加迫使人类参与者从认知控制策略向固有节奏的运动策略进行质的行为转换。我们展示了思维理性架构的周期性敲击运动扩展的自适应控制如何在两种不同的人类学习计算模型中复制这种有节奏的按键模式。第一个模型实现了跨手的流式运动动作,这些动作在时间上是解耦的,而第二个模型则实现了一种耦合运动策略,在这种策略中,双手的动作都是相对于同一个周期性运动时钟执行的。这两个模型对应不同的受试者子集。我们的建模模拟将之前的心理和运动控制研究成果整合到了一个认知架构中,并成功地以较快的速度在一系列实验测量中复制了人类的行为模式。(PsycInfo Database Record (c) 2024 APA, all rights reserved)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Periodic tapping mechanisms of skill learning in a fast-paced video game.

Timing plays a critical role when building up motor skill. In this study, we investigated and simulated human skill learning in a simplified variant of the Space Fortress video game named Auto Orbit with a strong timing component. Our principal aim was to test whether a computational model designed to simulate keypress actions repeated at rates slower than 500 ms (>500 ms) could also simulate human learning with repeated keypress actions taking place at very fast rates (≤500 ms). The main finding was that increasing speed stress forced human participants to qualitatively switch their behavior from a cognitively controlled strategy to an inherently rhythmic motor strategy. We show how the adaptive control of thought rational architecture's periodic tapping motor extension can replicate such rhythmic patterns of keypresses in two different computational models of human learning. The first model implements streamed motor actions across hands that are temporally decoupled, while the second model implements a coupled motor strategy in which actions from both hands are executed relative to the same periodic motor clock. Different subsets of subjects correspond to these two models. Our modeling simulations integrate previous psychological and motor control findings within a single cognitive architecture, and successfully replicate human behavioral patterns across a range of experimental measures at fast speed. (PsycInfo Database Record (c) 2024 APA, all rights reserved).

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来源期刊
CiteScore
3.50
自引率
9.50%
发文量
145
审稿时长
4-8 weeks
期刊介绍: The Journal of Experimental Psychology: Human Perception and Performance publishes studies on perception, control of action, perceptual aspects of language processing, and related cognitive processes.
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