{"title":"基于 360 度视频的 VR 环境中的评价和反馈对语言学习成果的影响","authors":"Rustam Shadiev, Jiawen Liu, Liuxin Yang","doi":"10.1080/09588221.2023.2300990","DOIUrl":null,"url":null,"abstract":"Recently, 360-degree video technology (360VT) received considerable attention in the field of computer-assisted language learning as it creates authentic and immersive virtual reality environments ...","PeriodicalId":47787,"journal":{"name":"Computer Assisted Language Learning","volume":"91 1","pages":""},"PeriodicalIF":6.0000,"publicationDate":"2024-01-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"The effect of evaluation and feedback in 360-degree video-based VR environments on language learning outcomes\",\"authors\":\"Rustam Shadiev, Jiawen Liu, Liuxin Yang\",\"doi\":\"10.1080/09588221.2023.2300990\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Recently, 360-degree video technology (360VT) received considerable attention in the field of computer-assisted language learning as it creates authentic and immersive virtual reality environments ...\",\"PeriodicalId\":47787,\"journal\":{\"name\":\"Computer Assisted Language Learning\",\"volume\":\"91 1\",\"pages\":\"\"},\"PeriodicalIF\":6.0000,\"publicationDate\":\"2024-01-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computer Assisted Language Learning\",\"FirstCategoryId\":\"98\",\"ListUrlMain\":\"https://doi.org/10.1080/09588221.2023.2300990\",\"RegionNum\":1,\"RegionCategory\":\"文学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"EDUCATION & EDUCATIONAL RESEARCH\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Assisted Language Learning","FirstCategoryId":"98","ListUrlMain":"https://doi.org/10.1080/09588221.2023.2300990","RegionNum":1,"RegionCategory":"文学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
The effect of evaluation and feedback in 360-degree video-based VR environments on language learning outcomes
Recently, 360-degree video technology (360VT) received considerable attention in the field of computer-assisted language learning as it creates authentic and immersive virtual reality environments ...
期刊介绍:
Computer Assisted Language Learning (CALL) is an intercontinental and interdisciplinary journal which leads the field in its dedication to all matters associated with the use of computers in language learning (L1 and L2), teaching and testing. It provides a forum to discuss the discoveries in the field and to exchange experience and information about existing techniques. The scope of the journal is intentionally wide-ranging and embraces a multitude of disciplines.