虚拟现实研究在社会心理学中的应用综述

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引用次数: 0

摘要

在日常生活和科学研究中,虚拟环境体验正变得越来越普遍。随着虚拟现实技术的发展,可以提出新的研究问题。因此,身体的不同体验、与化身的关系以及移动和互动媒体的使用越来越多地成为研究课题和研究方法的首选。此外,人们在虚拟环境中建立的关系已成为社会心理学中需要研究的一种新型互动。本综述旨在研究虚拟现实作为一种研究工具和社会心理学的一个研究领域是如何处理的。首先,将介绍技术术语和必要的软件和硬件,并解释在虚拟现实文献中非常重要的 "在场 "和 "沉浸 "概念。随后,介绍了利用虚拟现实技术在自我、道德、身份、恐怖管理和社会影响等社会心理学领域开展研究的实例。讨论了虚拟现实研究中可能出现的技术限制,如不可思议谷、虚拟现实病、伦理问题和实验设计问题。最后,强调了虚拟现实对该领域的贡献以及它能做些什么。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Review of the Use of Virtual Reality Studies in Social Psychology
Experience in virtual environments is becoming widespread in both daily life and scientific studies. With the advancement of virtual reality technology, new research questions can be posed. Thus, different experiences of the body, relationships with avatars, and the use of mobile and interactive media are increasingly preferred as research topics and research methods. In addition, the relationships that people establish in virtual environments have become a new type of interaction in social psychology that needs to be investigated. The aim of this review is to examine how virtual reality is handled both as a study tool and as a field of study in social psychology. First, technical terms and the necessary software and hardware are introduced, and the concepts of presence and immersion, which are important in the virtual reality literature, are explained. Subsequently, examples of studies conducted with virtual reality in areas such as the self, morality, identity, terror management, and social impact in the field of social psychology are presented. Technical limitations, such as the uncanny valley, virtual reality sickness, ethical issues, and experimental design issues that may arise in virtual reality studies, are discussed. Finally, the contributions of virtual reality to the field and what it can do are emphasized.
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