电子游戏网络文本中的实际历史故事:纪念性媒体修辞策略

Dmitriy Belyaev, Ulyana P. Belyaeva
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引用次数: 0

摘要

文章专门论述了在电子游戏媒体文本框架内实施的通俗历史叙事实践,这种实践如今已成为公共历史话语空间的一个显著组成部分。文章强调了非学术历史文本在形成可持续的公共历史意识内容结构中的重要作用。文章探讨了历史叙事在形式语言和概念内容上适应电子游戏媒体修辞符号框架的性质。揭示了电子游戏叙事与文本叙事 "关于过去的故事 "在架构上的根本差异。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Actual historical storytelling in videogame cybertexts: strategies of memorial media rhetoric
The article is devoted to the practice of popular historical storytelling, implemented within the framework of video-game media texts, which today is a noticeable part of the discursive space of public history. The article emphasizes the significant role of non-academic historical texts in the formation of sustainable content structures of public historical consciousness. The nature of the formal-linguistic and conceptual-content adaptation of historical narratives to the semiotic framework of video game media rhetoric is considered. The fundamental differences in the architectonics of video-game storytelling and textual-narrative “stories about the past” are revealed.
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