交互式多媒体作为小学生的教学媒体

Keith Francis Ratumbuisang, Yosua Fitsgerald Ratumbuisang
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引用次数: 0

摘要

本研究的目的是开发一种交互式多媒体,作为在计算机介绍材料上应用 Adobe Animate 的教学媒体。要确定交互式多媒体的可行性,需要专家对材料和媒体以及学生做出判断。这是一项研究与开发(R&D),改编自 ADDIE 开发模式(分析、设计、开发、实施和评估),但只进行到实施阶段。验证工作由教材专家、媒体专家、教师和学生共同完成。本次开发研究采用了问卷调查的数据收集技术。然后对从问卷中获得的数据进行定性和定量分析。根据材料专家、媒体专家、教师和学生的四项评估,所开发的交互式教学媒体的可行性水平是有效的,值得用作小学生计算机入门教学媒体。因此,该媒体的使用有助于学生获得愉快的学习体验。因此,使用这种互动教学媒体的一个积极结果是,教师必须不断更新他们的教材。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
INTERACTIVE MULTIMEDIA AS INSTRUCTIONAL MEDIA FOR ELEMENTARY SCHOOL STUDENTS
The purpose of this research id to develop an interactive multimedia as instructional media with Adobe Animate application on computer introduction material. To determine the feasibility of the interactive multimedia requires expert judgment in terms of materials and media as well as students. This is a Research and Development (R&D) which adapted from the ADDIE development model (Analysis, Design, Development, Implementation, and Evaluation), but only carried out until the Implementation. Validation is carried out by material experts, media experts, teachers, and students. Data collection techniques in this development research use a questionnaire. Data obtained from the questionnaire was then analyzed descriptively qualitatively and quantitatively. Based on four assessments which are material expert, media expert, teachers and students’ assessment, the level of feasibility of developed interactive instructional media is valid and worthy of being used as a computer introduction instructional media for Elementary school students. Thus, the use of this media helps connect students with enjoyable learning experience. As a result, a positive consequence of utilizing this interactive instructional media is that teacher must keep their materials up to date.
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