技术压力在消费者使用增强现实应用的行为意向中的作用

Najjia Ejaz Chaudhry, Waseem Subhani (Corresponding Author), Muhammad Umair Nazir
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引用次数: 0

摘要

增强现实(AR)可以通过添加计算机实时生成的数字信息来增强物理世界。提供(虚拟)商品的能力为用户与公司及其产品互动创造了令人兴奋的机会。尽管预计到 2030 年,增强现实技术的市场将呈指数级增长,而且许多企业已经尝试使用该技术来拓展业务,但目前还不清楚 AR 是否能改善消费者的购物习惯,并产生积极的效果,如增加使用增强现实应用程序的行为意向。本文采用实验方法来确定几种 AR 应用程序对旁遮普大学工商管理学院学生的因果效应,从统计学角度填补研究空白。本文选取了行政管理专业的学生作为合适的样本,通过实验揭示对行为意向的影响。最后,以零售为重点的 AR 应用程序被认为会通过高增强性和互动性影响行为意向,从而引导用户购买 AR 应用程序。然而,技术压力并不是一个重要的驱动因素,它在增强性、互动性和使用 AR 应用程序的行为意向之间的中介效应并不明显。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Role of Technostress in Consumers' Behavioural Intention to use Augmented Reality Applications
Augmented reality (AR) can enhance the physical world by adding digital information a computer generates in real-time. The ability to provide (virtual) goods creates exciting opportunities for users to interact with the company and its products. Although the market for augmented reality technology is predicted to grow exponentially by the year 2030, and many businesses have already tried to use the technology to expand their operations, it is unclear whether AR can improve consumers' shopping habits and produce positive results like increased behavioural intentions to use augmented reality apps. This paper employs an experimental methodology to ascertain the causal effect of several AR applications on the University of the Punjab Institute of Business Administration students to fill the research gap statistically. Executive students have been selected as a suitable sample to uncover influences on behavioural intentions experimentally. Lastly, the retail-focused AR application is believed to affect behavioural intentions through high augmentation and interactivity, leading users to purchase AR apps. However, technostress was not a significant driver, having an insignificant mediating effect between augmentation, interactivity, and behavioural intention to use AR applications.
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