在万隆市博物馆开发基于 360 度全景技术的交互式虚拟旅游

M. R. Wiryawan, Salwa Siti Nuraisyah
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引用次数: 0

摘要

虚拟导览已被广泛用于介绍景点或建筑,但在教育和旅游领域应用不多。Covid-19 大流行鼓励了所有领域的数字化发展,包括开发博物馆虚拟游览,努力在各种限制条件下为游客提供参观机会。伴随着这些发展,万隆市博物馆试图推出一种有趣的博物馆虚拟旅游,为用户提供最佳体验。本研究的目的是了解万隆市博物馆基于 360 度全景技术的交互式虚拟旅游的开发和评估情况。 采用的研究方法是研究与开发,分析潜力和问题,以改进最终产品。虚拟游览允许用户在博物馆建筑内浏览,聆听解说,并阅读每件文物的简要信息。为了加以改进,用户还对虚拟游览的可用性进行了评估。总体反馈显示,虚拟游览获得了积极的反馈,能够让用户感到满意,但在声音、图像和导航质量等方面还有一些需要改进的地方。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of Interactive Virtual Tour Based on 360-Degree Panorama Technology at the Bandung City Museum
Virtual tours have been widely used to introduce sites or buildings, but not much in education and tourism fields. The Covid-19 Pandemic has encouraged the growth of digitalization in all fields, including the development of museum virtual tours as an effort to provide visitor access among various restrictions. Along with these developments, the Bandung City Museum seeks to present an interesting museum virtual tour that can provide the best experience to its user. The purpose of this research is to find out the development and evaluation of an Interactive Virtual Tour Based On 360-Degree Panorama Technology At The Bandung City Museum.  The research method used is Research and Development, with an analysis of potential and problems to improve the final product. The Virtual Tour allows users to navigate around the Museum building and listen to the narration, as well as read brief information about each object. For improvement, the virtual tour was also evaluated for usability by the users. Overall responses show that the virtual tour received positive feedback and was able to create satisfaction for the users, with several things to improve such as sound, images, and navigation quality.
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