有形数字故事和虚拟现实:对幼儿的融入与合作大有裨益

Angela Pasqualotto, Fabio Filosofi
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引用次数: 0

摘要

摘要 现代科技以令人难以置信的速度飞速发展。随着个人电脑、手机、平板电脑和互联网的出现,技术被应用于各个领域,极大地影响着我们的日常生活。教育游戏也在利用科技进步的优势,例如,许多实用的应用程序可供儿童使用。平板电脑和智能手机的发展扩大了游戏和教育机会。教师在制作教学材料时,有机会将实物和电子产品结合起来,因此他们不局限于使用传统的实物。讲故事仍然是最古老的儿童教学方法之一:技术的发展推动了有形数字故事的创造,它将程序与实物相结合,创造了一个单一的学习领域。创造儿童可以与同伴互动的故事,也为幼儿的融入与合作提供了新的机会。事实上,扬声器、视频、图片和其他工具的使用越来越多,这些工具可以帮助快速创建和轻松调整对象,使其适合不同背景的儿童,从而促进了全纳教学。本文将探讨讲故事实践的演变,特别关注有形数字故事及其对幼儿的益处。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Tangible digital storytelling and phygital reality: benefits for inclusion and cooperation in young children
Abstract Modern technology progresses at an incredibly fast pace. With personal computers, mobile phones, tablets, and the Internet, technology is used in all spheres, affecting our daily lives greatly. Educational games are also taking advantage of the technological process, for example, many useful apps are available for children. Gaming and educational opportunities have expanded because of the development of tablets and smartphones. Teachers have the opportunity to combine physical and electronic objects when creating education materials, so they are not confined to the use of traditional physical objects. Storytelling remains one of the oldest teaching methods for children: the development of technology has given impetus to the creation of tangible digital storytelling, which combines programs with physical objects, creating a single field for learning. Creating stories in which a child can interact with his/her peers has also provided new opportunities for inclusion and cooperation in young children. Indeed, the increased use of speakers, videos, pictures, and other tools that can help to quickly create and easily adapt objects for children with various backgrounds has fostered inclusive teaching. This paper will consider the evolution of the storytelling practice, focusing specifically on tangible digital storytelling and its benefits in young children.
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