利用虚拟现实技术进行简单分诊和快速治疗的自选场景的实用性。

IF 1.2 4区 医学 Q2 MEDICINE, GENERAL & INTERNAL
Journal of Nippon Medical School Pub Date : 2024-03-09 Epub Date: 2023-12-08 DOI:10.1272/jnms.JNMS.2024_91-111
Satoshi Harada, Ryotaro Suga, Kensuke Suzuki, Shinnosuke Kitano, Kenji Fujimoto, Kenji Narikawa, Mayumi Nakazawa, Satoo Ogawa
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引用次数: 0

摘要

背景:要保持和提高简单分诊和快速治疗(START)这一常用分诊方法的准确性,必须进行反复分诊培训。虚拟现实(VR)可能比传统的培训方法更有效。本研究旨在利用最初为学生开发的 VR 验证 START 的教育实用性:方法:最初开发的 VR 具有让学生选择分诊程序及其评估的功能。使用简单的改良 START 方法进行分诊,并开发了 8 个场景。参与者包括 70 名护理专业学生,分为 VR 组和现场授课组。在课程开始前,他们参加了一个 20 道题的笔试,以评估他们的学习能力。课程结束后,进行了实践测试和 20 道题的笔试。实践测试总分为 43 分。在这次测试中,对分诊程序(1 分)、观察和评估(1-5 分)以及分诊类别(1 分)进行了评估:虚拟现实组和现场授课组分别有 33 人和 29 人参加。测试前后无明显差异。在实际测试中,VR 组和现场讲座组的中位数(四分位间距)分别为 29 分(26-32)和 25 分(23-29),VR 组的得分明显更高(P=0.03):我们的研究结果证实了选择性 VR 在主动学习 START 方面的教育作用。结论:我们的研究结果证实了选择性 VR 在主动学习 START 方面的教育作用,因此,VR 与现场讲座和模拟相结合将是一种最佳的教育技术。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Usefulness of Self-Selected Scenarios for Simple Triage and Rapid Treatment Method Using Virtual Reality.

Background: Repeated triage training is necessary to maintain and improve the accuracy of simple triage and rapid treatment (START), a popular triage method. Virtual reality (VR) may be more effective than conventional training methods. This study aimed to verify the educational usefulness of START using VR originally developed for students.

Methods: A VR was initially developed with a function that allowed students to select the triage procedure and its evaluation. Triage was performed using a simple modified START method, and eight scenarios were developed. The participants included 70 paramedic students classified into VR and live lecture groups. They took a 20-question written test that evaluated their academic ability before the course. After the course, a practical test and a 20-question written test were conducted. The total score of the practical test was 43 points. Triage procedure (1 point), observation and evaluation (1-5 points), and triage categories (1 point) were evaluated in this test.

Results: The VR and live lecture groups consisted of 33 and 29 participants, respectively. No significant differences were observed pre- and post-test. In the practical test, the median (interquartile range) score was 29 (26-32) and 25 (23-29) for the VR and live lecture groups, respectively, with the VR group scoring significantly higher (P=0.03).

Conclusion: Our results confirmed the educational usefulness of selective VR for active learning of START. Therefore, VR combined with live lectures and simulations would be an optimal educational technique.

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来源期刊
Journal of Nippon Medical School
Journal of Nippon Medical School MEDICINE, GENERAL & INTERNAL-
CiteScore
1.80
自引率
10.00%
发文量
118
期刊介绍: The international effort to understand, treat and control disease involve clinicians and researchers from many medical and biological science disciplines. The Journal of Nippon Medical School (JNMS) is the official journal of the Medical Association of Nippon Medical School and is dedicated to furthering international exchange of medical science experience and opinion. It provides an international forum for researchers in the fields of bascic and clinical medicine to introduce, discuss and exchange thier novel achievements in biomedical science and a platform for the worldwide dissemination and steering of biomedical knowledge for the benefit of human health and welfare. Properly reasoned discussions disciplined by appropriate references to existing bodies of knowledge or aimed at motivating the creation of such knowledge is the aim of the journal.
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