人类视觉系统中外围编码的高效数据流建模

IF 1.9 4区 计算机科学 Q3 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Rachel Brown, Vasha Dutell, Bruce Walter, Ruth Rosenholtz, Peter Shirley, Morgan McGuire, David Luebke
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引用次数: 0

摘要

计算机图形学寻求提供引人注目的图像,在计算预算内生成,针对特定的显示设备,并最终由个人用户查看。人类视觉的焦点特性提供了一个机会,可以有效地将计算和压缩分配到观看者视野的适当区域,随着高分辨率和宽视场显示设备的兴起,这一点尤为重要。然而,虽然整个视场的敏锐度和对比敏感度的变化已经得到了很好的研究和建模,但更重要的变化涉及周边视觉在面对杂乱时的退化,即拥挤。近年来,在现象学和模型方面,对周边拥挤的理解有了很大的进展。对于许多应用来说,准确地利用这些知识是至关重要的,因为周边视觉覆盖了图像中的大部分像素。我们提出了周边视觉的计算模型,目标是最终在计算机图形学中使用。特别是,研究人员最近开发了高性能的外围拥挤模型,称为“池化”模型,该模型预测了广泛的现象,但计算效率低下。我们将这个问题重新表述为一个数据流计算,它可以更快地处理和操作更大的图像。此外,我们考虑了图像中“结束停止”特征的显式编码,这是以前的方法所缺少的。我们在外围纹理感知的背景下评估我们的模型,包括一个新的纹理数据集和更新的纹理描述符。我们改进的计算框架可以简化开发和测试更复杂的,完整的模型在更健壮和现实的设置相关的计算机图形学。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Efficient Dataflow Modeling of Peripheral Encoding in the Human Visual System

Computer graphics seeks to deliver compelling images, generated within a computing budget, targeted at a specific display device, and ultimately viewed by an individual user. The foveated nature of human vision offers an opportunity to efficiently allocate computation and compression to appropriate areas of the viewer’s visual field, of particular importance with the rise of high-resolution and wide field-of-view display devices. However, while variations in acuity and contrast sensitivity across the field of view have been well-studied and modeled, a more consequential variation concerns peripheral vision’s degradation in the face of clutter, known as crowding. Understanding of peripheral crowding has greatly advanced in recent years, in terms of both phenomenology and modeling. Accurately leveraging this knowledge is critical for many applications, as peripheral vision covers a majority of pixels in the image. We advance computational models for peripheral vision aimed toward their eventual use in computer graphics. In particular, researchers have recently developed high-performing models of peripheral crowding, known as “pooling” models, which predict a wide range of phenomena but are computationally inefficient. We reformulate the problem as a dataflow computation, which enables faster processing and operating on larger images. Further, we account for the explicit encoding of “end stopped” features in the image, which was missing from previous methods. We evaluate our model in the context of perception of textures in the periphery, including a novel texture dataset and updated textural descriptors. Our improved computational framework may simplify development and testing of more sophisticated, complete models in more robust and realistic settings relevant to computer graphics.

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来源期刊
ACM Transactions on Applied Perception
ACM Transactions on Applied Perception 工程技术-计算机:软件工程
CiteScore
3.70
自引率
0.00%
发文量
22
审稿时长
12 months
期刊介绍: ACM Transactions on Applied Perception (TAP) aims to strengthen the synergy between computer science and psychology/perception by publishing top quality papers that help to unify research in these fields. The journal publishes inter-disciplinary research of significant and lasting value in any topic area that spans both Computer Science and Perceptual Psychology. All papers must incorporate both perceptual and computer science components.
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